February Mapping Challenge: Fall of the Edneim
Hi folks,
I started on this dungeon back when the challenge was first announced. The idea is based strongly on details of my own campaign, since I didn't want to turn out something generic. As a basic description, its based in an ancient world setting, and the origin of two of the main races, patterned after halflings and goblins, and is basically a whimsical retelling of the account of the garden of eden with significant changes. The revered deity of the world is a dragon who travels around and through trickery puts limits on the things that exist in the cosmos. The Edneim are a species created by the sea deity, and when the dragon wanders by he notices them living as hunters and gatherers and tricks them by teaching them about the Seven Days, which are the arrangement of the pantheon in the world. They become conscious of their small place in the world and become fearful of their sea deity, Edne, and flee that region of the world, after which the dragon places guardians (giant insects) in the steppes that border the jungle so that they can't return.
The dungeon is based on some future time when the goblins, descendant of the Edneim, are hunted down and killed by dragon minions of the original dragon. The goblins are all dead but the dragon remains. The dungeon is made up of several different small caverns that comprise a small living community, and those caverns have been repopulated with other creatures as time has gone on.
Anyway, I'm still hoping to finish this before the 28th. Is the pond ok? I'm comfortable with it being fairly shallow, but no so shallow you could walk across it.
I started on this dungeon back when the challenge was first announced. The idea is based strongly on details of my own campaign, since I didn't want to turn out something generic. As a basic description, its based in an ancient world setting, and the origin of two of the main races, patterned after halflings and goblins, and is basically a whimsical retelling of the account of the garden of eden with significant changes. The revered deity of the world is a dragon who travels around and through trickery puts limits on the things that exist in the cosmos. The Edneim are a species created by the sea deity, and when the dragon wanders by he notices them living as hunters and gatherers and tricks them by teaching them about the Seven Days, which are the arrangement of the pantheon in the world. They become conscious of their small place in the world and become fearful of their sea deity, Edne, and flee that region of the world, after which the dragon places guardians (giant insects) in the steppes that border the jungle so that they can't return.
The dungeon is based on some future time when the goblins, descendant of the Edneim, are hunted down and killed by dragon minions of the original dragon. The goblins are all dead but the dragon remains. The dungeon is made up of several different small caverns that comprise a small living community, and those caverns have been repopulated with other creatures as time has gone on.
Anyway, I'm still hoping to finish this before the 28th. Is the pond ok? I'm comfortable with it being fairly shallow, but no so shallow you could walk across it.
Comments
The pond is as deep as you want it to be. If you want to add a contour to show deeper water in the middle than around the edge you can do that by adding another sheet just below the one with the pond on it in the sheet list (ie above the pond on the map) with an Edge fade Inner effect on it, copying the pond onto the new sheet, and either changing the water texture to a darker version or using a Hue Saturation Lightness sheet effect to darken it a bit.
Or you could just draw a slightly different shape on the new sheet so the shallows are not the same all the way around - as they would be if you just copied the pond across.
I'm still hoping to get this in by the deadline, which is several hours away. I finished the map and will have to work on the notes in a couple of hours.
Most maps are done under far more flexible time constraints The important part is that you enjoyed doing it, and learned a few new things in the process