Looking for mappping articles
Ralf
Administrator, ProFantasy 🖼️ 18 images Mapmaker
Hi folks,
we are looking for more stuff to post on the blog in our series of guest articles. It could be about mapping your homebrew campaign, adding resources to CC3+, general mapping principles - basically anything mapping related. If you are interested in writing something up, let me know your idea, and we can talk about it. Whisper to me here, or send me an email to ralf@profantasy.com. If you don't want to write something yourself, feel free to add ideas and wishes in the thread below.
Here are some examples from the blog:
Celtic Village Symbol Set (by Scott David Aniolowski)
The ProFantasy Community Atlas Project in RealmWorks (by Josh Plunkett)
Creating Onion Domes with Shaded Polygons (by Sue Daniel)
we are looking for more stuff to post on the blog in our series of guest articles. It could be about mapping your homebrew campaign, adding resources to CC3+, general mapping principles - basically anything mapping related. If you are interested in writing something up, let me know your idea, and we can talk about it. Whisper to me here, or send me an email to ralf@profantasy.com. If you don't want to write something yourself, feel free to add ideas and wishes in the thread below.
Here are some examples from the blog:
Celtic Village Symbol Set (by Scott David Aniolowski)
The ProFantasy Community Atlas Project in RealmWorks (by Josh Plunkett)
Creating Onion Domes with Shaded Polygons (by Sue Daniel)
Comments
I guess I'd better get a move on and draw more than one waterfall to write about
I know that i would like to do a map with a nice raised hilltop where i will put a castle.
But dont really know how to do it so it looks good.
And i know Shessar has good info on how to do raised ground for several levels.
Its already arranged