FT3 & Raise/Lower question
NeonKnight
Traveler
Looking for some input on a question.
Trying to do maps similar in scope to Battletech's Planetary Maps. These are done in a style very similar to traveller world maps (and FT3 icosahedral export works beautifully).
My issue is, I don't care of elevations below see level, and I can generate a world just fine with sea level+ elevations, but I want to tweak a world just a bit to maybe make a land mass a little smaller in places. And here is where I hit a snag. I can lower the elevation, but once it hits sea level I can't get it to stop, and I can end up with 'pits' below the sea level.
I there no way to have the editing tool for lowering land mass stop at sea level?
Trying to do maps similar in scope to Battletech's Planetary Maps. These are done in a style very similar to traveller world maps (and FT3 icosahedral export works beautifully).
My issue is, I don't care of elevations below see level, and I can generate a world just fine with sea level+ elevations, but I want to tweak a world just a bit to maybe make a land mass a little smaller in places. And here is where I hit a snag. I can lower the elevation, but once it hits sea level I can't get it to stop, and I can end up with 'pits' below the sea level.
I there no way to have the editing tool for lowering land mass stop at sea level?
Comments