Colours auto-changing
Hey there,
I just bought CC3 and have had a few hours of tinkering around with it and have come across a problem.
I would like to create a map with no bitmap backgrounds for the land and the sea to start with. I'm trying to do this by: at the start, when defining your template, selecting "Solid" as a fill style for the sea and defining a colour. The trouble is, when using a defined colour it always seems to default to some vibrant light blue colour. If I choose a colour from the gird that isn't user-defined then it seems to work ok.
For the land mass I've created my own land drawing tool and gone into the Advanced options and again, selected Solid as the bitmap of choice and given it a user defined colour. This seems to work but it doesn't save that colour, instead reverting to a vibrant snot-green whenever a new map is started or loaded.
Am I doing something wrong? Can anyone help me with this please?
I just bought CC3 and have had a few hours of tinkering around with it and have come across a problem.
I would like to create a map with no bitmap backgrounds for the land and the sea to start with. I'm trying to do this by: at the start, when defining your template, selecting "Solid" as a fill style for the sea and defining a colour. The trouble is, when using a defined colour it always seems to default to some vibrant light blue colour. If I choose a colour from the gird that isn't user-defined then it seems to work ok.
For the land mass I've created my own land drawing tool and gone into the Advanced options and again, selected Solid as the bitmap of choice and given it a user defined colour. This seems to work but it doesn't save that colour, instead reverting to a vibrant snot-green whenever a new map is started or loaded.
Am I doing something wrong? Can anyone help me with this please?
Comments
The issue with the draw tool is exactly the same. CC3 uses a color palette with indexed colors. This means that it is the index value that is assigned to the tool and not the actual RGB value of the colour. So if you change color 55 in a map, then create a draw tool using this color, then in the next map you make, it will use the default palette, and thus color 55 from the default palette.
What you should do if you have a couple of colours you wish to define permanently, is to make a custom palette. Just go to the colour dialog, then define the colours you need, and hit the "Save custom PAL" button. Restart CC3. From now on, CC3 will use your new palette as the default palette, and you should avoid both the problems above (as long as you select a colour from your new custom palette, and not define yet another one without saving the palette)
Steve
You can attach the current palette to the current map by going to File -> Drawing Properties -> Attach to Drawing
I'm not sure if I've also stumbled across another linked problem (well, I see it as a problem but again, there is probably a way to get round it that I don't know of yet) in that, by the time I'd followed your advice I'd already created an effects sheet for things like Glow on the edge of land etc. Well if I add these effects to my land that is created with the defined colour it reverts back to the original colour of the palette - I guess the effects sheet holds a copy of the current palette at the time of saving.
So I guess my question is: is there any way to change the palette attached to an effects sheet before it is loaded up? Or am I best to just bite the bullet and redo my effects sheet once all my new colours are in?
Thanks a lot.
So, yes, you'll have to edit your effects after a palette change to tell them to use the new colour.