Loss of quality of image exports
kevbeck43
🖼️ 13 images Surveyor
Last night I exported a map at 6000x4000 with like 5000 pixels per inch and the symbols still came out pixelated. I can use the map but there was a time where I could export a map at a resolution like this and those same symbols would be crystal clear. If this is not possible now is there something in gimp I can do with the PNG to get the symbols less pixelated? I would put down an image but its to big. I will try to put up a screen shot later but if someone knows what is going on before I do that please help. Thanks!
Comments
If you have used the symbols at an abnormally large scale (ie the scale you pasted them at was far greater than the map default of 1) then they may be looking pixelated because they are so enlarged. Even VH resolution PF symbols have their limits. For example if I were to map an entire village on the flank of a very enlarged mountain symbol, the mountain symbol would be hellishly pixelated when I exported it. Its one of those things with bitmaps - you can't enlarge them indefinitely like you can a vector shape or symbol without getting those annoying little squares.
If there's just no way that's the problem, then I don't know what's causing it.
I think the screen shots might help a lot - and if you can do it a sample of the same area as it is rendered out.
You have the ppi set to 5000?
The human eye is unable to discern the dots on a printed copy at around 300 ppi, so its really not necessary to go any higher than that. Some people insist on 600 ppi, but I, for one, can't see any difference after 300
How does it look if you reduce that ppi to 300?
Also, an export of 6000x4000 will result in symbols being more pixelated than in CC3+ if you zoom in. For a 600x400 map, that is only 10 pixels/foot, while DD3 symbols are made in 100 pixels/foot. The effective quality of symbols at this export scale is actually the same as CC3+'s low quality symbols, which is generally fine for normal viewing of the map, but not for zoomed in battlemap type resolution (a 600x400 map is really to large to be properly exported in a resolution high enough for battlemap level zoom)
Not any worse might be a little better. I will try at 600 now. Live experiment city!
If you were to print the same map, say at 300 ppi, then you would have a map with 20x13.3 inches on paper, which means a scale of ... 1:30? So your chair would be 0.1 inches printed. On screen it is much easier to zoom in that it might be in person
In general, I expect pixalation on VTT maps.