Effects for Underwater
LordEntrails
Traveler
I'm trying to put a few symbols, like skeletons and debris at the bottom of a pool of water (in a dungeon). I've put them on a layer and have tried (poorly) all of the effects like; texturize, adjust hue/saturation, displace...
Any suggestions on how I might make these symbols look like they are underwater?
Any suggestions on how I might make these symbols look like they are underwater?
Comments
- Move the underwater symbols all to their own sheet if you haven't already, like SYMBOLS UNDERWATER. Move this sheet to be just above (below in the list) the WATER sheet.
- Create a new sheet called "WATER TRANSPARENT" and move it so SYMBOLS UNDERWATER is between this and the WATER sheet.
- Copy everything from the WATER sheet unto WATER TRANSPARENT and give it a transparency effect of 50%
That should give the symbols a nice effect as if their are sitting below the surface. For even better effect, make the WATER sheet a little transparent too (say 80% opacity), so the underlying floor texture shows through.
If you want to get a bit more complicated try this with your sheets:
POOL BOTTOM - a suitable sand or rock fill
SYMBOLS IN POOL - the stuff on the bottom of the pool with a very very faint shadow effect (very blurred and not too dark)
WATER - The water sheet with a suitable transparency and/or an edge fade inner to allow you to make the shallower water more transparent than the deeper water.
EDIT: or I should learn to type a heck of a lot faster when I've just woken up for the day :P :P :P Hi Ralf
I did mean sheet and not layer. Will try it in a bit and let you see how it looks
The floor is the Natural Stone 2 SS4 fill. The water is (currently) Water Blue 1 SS4.
Effects are:
WATER: Edge Fade Inner (1, 90%, 0%), Glow (Outside, Med green color, Strength 0, Blur 1), Transparency (50%)
SYMBOLS UNDERWATER: Wall Shadow (.5, 30%, 1), Glow (Outside, black, 35%, blur 1)
Links to Shessar's as well as some other tutorials here: http://rpgmaps.profantasy.com/?p=3984