Noobi question
So i would make a map of the whole kingdom, I promised my son that we would make the game in line with the stories I've been talking about over the past years before sleeping. Of course before the promise I did not know the real problem of creating a map to play that game. I'm slowly learning about Campaign Cartographer 3 and for now I've got a lot of work done. What I'm interested in is it to look like when it is printed, I need the advice of someone who has passed it on paper. My map is;
width; 2835
length: 2,079
(75cmx55cm or 29.5x21.6 inches). I hope this is enough information!
I mostly set objects to dimensions of 1miles, (1.00000 -size-line width)
My question is the following; when I print in the desired dimensions if it be well visible, or some blure or dot on map?
Im asking becous, when I save the image as a jpg and that image I zoom i see objects like stains.
width; 2835
length: 2,079
(75cmx55cm or 29.5x21.6 inches). I hope this is enough information!
I mostly set objects to dimensions of 1miles, (1.00000 -size-line width)
My question is the following; when I print in the desired dimensions if it be well visible, or some blure or dot on map?
Im asking becous, when I save the image as a jpg and that image I zoom i see objects like stains.
Comments
You could also increase the dpi to 300 and to get an even better print result.
Another question, can you tell me where there are free symbols for cc3 on farm, army, building?
I have not found any video that talks about it or forum topic!!
I hope that helps,
~Dogtag
Happy mapping!
You can always get the size of your map using the distance tool from the Info menu, this gives the answer in map units, which represents real world units. For example, on overland maps, these are either miles or km, depending on if you use imperial or metric units. If you want to get that in cm, it really depends what scale you want the map in. If you want to print it in 1:10000 scale for example, then a map 10 km (map units) wide would be 100 cm, but again, this isn't a fixed value in your map, rather a derived value depending on how you wish to use it.