Multipoly commands - Disappearing fill
I'm using DD3 and I've gathered a group of entities together and used the multipoly command to create the single entity. My issue is that when I'm zoomed out the fill I've selected doesn't completely fill the whole entity so it's has 'holes' in it. However when I zoom in, the fill re-appears in the spots where previously missing. This isn't a problem when I'm zooming in to print just one room, but I'm trying to print the whole dungeon on a single sheet of paper. I actually haven't printed anything yet but does anyone know why this occurs?
Comments
Thanks,
Sorpaw
These were done with CC2, so CC3 should have no problem.
first map above
second map above
Breaking a closed structure is generally what gets me into trouble - leaking poly city! No matter what I try to get the entities to join, they won't.
Thanks again,
Sorpaw
The first map: beige and rock floors drawn separately.
Second map: much of it one multipoly.
Thanks for the help!
Sorpaw
Make sure things are on the correct layer and sheet. I freeze any layer I'm not working on, and then use node edit and drag, which ever is needed, to move things around so they look correctly.