Running CC3+ Under Parallels? Any issues?
Any Mac Users out there running CC3+ (and related) under Parallels?
I'm due for a new computer and I'm considering jumping off Windows and onto Mac. Before I do, I'd like to know if I'm going to run into any problems with my ProFantasy Software.
Appreciate your feedback!
I'm due for a new computer and I'm considering jumping off Windows and onto Mac. Before I do, I'd like to know if I'm going to run into any problems with my ProFantasy Software.
Appreciate your feedback!
Comments
There are also several people running CC3+ in Crossover/wine on Mac, and as far as I know, it works fine for those guys.
Personally, I wouldn't consider it worth it to jump ship if that means you will have to maintain virtual machines instead to run your software, as that is just more complex in the end, but I'll also admit that I am a bit biased.
Appreciate the response.
I use CC3+ on a Mac with Wineskin Winery with no issues.
However, I also have a Bootcamp Windows 10 partition on my Mac with CC3+ installed. This is my preferred method on the Mac. It just runs crisper in Windows and a Parallels image is going to 30-40 gb so, for me I just prefer the real thing
For me, I am trying to decide whether to just use CC3 with trackpad only or to migrate to Crossover.
i know there are font issues with some maps under wine but that is about it. so with smaller maps there is not really any issues with any of the systems but my biggest map which was 21000 by 14000 i could only render under crossover and that had to be done in 4 bits and then stitched together as the other systems i had cc3+ installed on would run out of resources , this gave a raw file of about 2.25 gig and then after compression i got the file size down to 300 meg
Rob