Feedback Request! (First Build) *UPDATED*
ahawk1972
Traveler
This is my first map! After watching all the tutorials I could find and following along over the past few days I finally did my first build on my own. Please give me feedback and criticism. I know the map isn't labeled I am looking for feedback on my eye and layout.
Thanks!
Thanks!
Comments
A scale helps us others to get a handle on relative proportions.
Thanks!
It would appear you started with grass for your landfill and have then gone over the grass with another sheet but this time in snow. I would delete the original sheet as there are a few obvious points that stand out.
Also I'd challenge your obvious skills to try and make the shorelines more believable. If you look around the reef there is obvious slash as the waves crash against the rocks. This tells me there are waves. Try find a way to give your shorelines a similar feel perhaps?
Going to be keen to see your second map really like the first.
One thing I have noticed using the fractal poly mapping is it doesn't lend to fine detail or at least I don't know how to get that detail as of yet. Any pointers would be appreciated on how to get the most out of making landmasses.
Thanks again!
I'm not totally sold either on the transition snow-sea in the flat area, but I'm not sure what is the issue, and I can't make any suggestion...
Anyway, it's still very pretty, and even if it was not a first map, it would be a very nice achievement!
How lovely
Map symbols to me are just the size that they are. I quite like the oversized trees.
The mismatch between land and snow is caused by the fact that the land outline is composed of straight lines between nodes, while the snow has curves and cuts off the corners. This is easily remedied by adding the edge fade sheet effect to the show - as Scott suggested above.
Thanks!!
The land sheet (I assume you deleted it, since that was suggested) had some desirable glow effects which made the edge of the sea paler. Its gone now, so don't worry about it too much. You can mend the situation in this one map by adding a similar glow to the snow sheet, since the snow just happens to cover the entire extent of the land.
Other maps you make might have snow that only covers part of the land, though, in which case it would be better to have used an edge fade inner sheet effect on the snow sheet, rather than deleting the land sheet.
Its possible to hide sheets instead of deleting them. If I think I'm not going to need something I just hide it. If its still hidden by the time I've finished the map (ie I've discovered I *really* didn't need it), that's when I delete it
I think I really prefer the colours used in the first map, especially the trees and the road marks.
For the ice-water transition, instead of a glow effect, you might also try to use a different texture color (with edge fade) to display shallow water close to the coast?
Looks like a cold place to adventure! I kind of reminds me of Icewind Dale, from the Forgotten Realms. That's a good thing.
I hope we'll see more of your work as you improve on your already-growing skills!
Cheers,
~Dogtag