Merelan City - the ocean sheets
Loopysue
ProFantasy 🖼️ 40 images Cartographer
Hi Everyone
If you are interested in knowing how the ocean around Merelan City was done, here is the FCW file with all but the relevant sheets deleted.
I've had to do it this way because the file was over 2 MB with all 135 sheets still intact, and many of the fills on the deleted sheets were home made. All you would have seen is a clutter of red x's.
As it stands, it looks a mess, but that's because I've had to remove the entire island, leaving only the background sand and grit sheets, and the water sheets themselves.
Hope its useful for you
PS: In order to see this file properly you must have installed Bogies Mapping Objects (and I really hope I have mine installed 'in the usual place')
If you are interested in knowing how the ocean around Merelan City was done, here is the FCW file with all but the relevant sheets deleted.
I've had to do it this way because the file was over 2 MB with all 135 sheets still intact, and many of the fills on the deleted sheets were home made. All you would have seen is a clutter of red x's.
As it stands, it looks a mess, but that's because I've had to remove the entire island, leaving only the background sand and grit sheets, and the water sheets themselves.
Hope its useful for you
PS: In order to see this file properly you must have installed Bogies Mapping Objects (and I really hope I have mine installed 'in the usual place')
Comments
The gravel sheet in the above file is clearly showing a lot of redundancy in its naked state. This was largely covered over by the seaweed, and the beach rocks, both of which were my own fills and had to be removed. In a way, making this redundancy so painfully obvious by exposing it like this is a great way to illustrate how adding small patches of other stuff over the top of a very redundant fill can make the redundancy disappear.
I use this technique all the time where the Bogie's Mapping Objects fills are only HI res, and not VH res. They are much smaller than PF fills.
(The missing seaweed sheet was immediately below the water sheets, and the missing beach rock sheet was below the seaweed sheet)
I only got a few hours sleep, so I'm off for an emergency nap right now.
I hope you can sort through the mess in that file. I know it bears the scars of 4 months adjustments and many mistakes that were previously hidden by the land and the seaweed and rocks.
I remember something else now.
The effect relies very heavily on a massive Edge Fade Inner span on each of those water sheets. The intention is to achieve a smooth transition all the way from the deep water to the water's edge. Merelan City was a pretty big map (5600 map units square) so you may have to scale things down considerably before you get it right on a smaller map. When you are drawing your water, try to line it up so that the outer edge of what you are drawing falls roughly on the inner extent of the edge fade effect on the sheet below. Kind of like lining up bevel effects to make one long smooth slope. It doesn't have to be perfect, but if your water doesn't look good, it may be that you have too much overlap, or your Edge Fade Inner is too large for the scale of the drawing you have done.
Thanks for sharing!?
You're welcome :)
Thanks for sharing it! Merelan is the best map ive ever seen done with CC3 so it will be good to watch it.
You're welcome, Medio.
It's just the FCW, though. Not a video. I shared it so that others could use similar effects for their own oceans if they want to.
Thank you all for bringing this back up. I knew it was here somewhere and I needed it, just wasn't up to the search. The reason I need it is that I have Boeing 314 that needs to sit in water.
You're welcome :)
I found it for one of the FB Group members who asked about the ocean when they saw the map. And how I found it was by going to my profile and looking through all my threads. You can do that for any thread if you know who it was that started it.