Problem with background fill styles when converting to JPG
Hey guys. I've been working on some battle maps for use in Fantasy Grounds recently and I'm having a problem with background fill styles not showing up properly when exported to JPG format. They look fine in FCW format within CC3, but once converted to JPG they lose a lot of their detail and become very flat. I'm attaching the JPG here and will attach the FCW in a reply. Can anyone tell me what I'm doing wrong?
Comments
You should go in to the fill style dialog and set a fixed scale of your fill, this will ensure that it appears the same scale (and thus appearance) no matter if you zoom or export.
Also, do you recommend using tile to fit, stretch to fit, or whatever that third option was?
The fill option should be set up with the scaled checkbox checked, the scale values of about 100 (fine tune as desired), with tile to fill.
But because of the scale of your actual map, you also need to go in display settings (Button with hourglass in left toolbar) and set resolution to fixed bitmap quality - very high. This is because the bitmap isn't designed for these huge scales, causing CC3+ to pick the wrong resolution versiont o display unless you manually override it, which is causing it to look pixelated.