Community Atlas: Doriant penninsula SW of Evrith Dumh
JimP
🖼️ 280 images Cartographer
Working on trimming it down to just the penninsula.
Here is what I have so far after exploding it. Getting it to break, so I can cut large chunks out the continent, is not working. Forum software wont let me upload the fcw.
Here is what I have so far after exploding it. Getting it to break, so I can cut large chunks out the continent, is not working. Forum software wont let me upload the fcw.
Comments
You can also try one of the various cropping options from the Cut Menu (issue the CUTMENUON command if you currently don't have the Cut menu)
Combine says it isn't a polyline so I can't use that.
But I did make the mistake of showing all sheets. Forgetting I had only fixed two sheets of the large scale map to the smaller area. Still making progress.
explode, cutment trim, ltp2, line width, then closepath.
Anyway, I got all sheets done, effects should be showing, and here is where I am. Deciding on what to name things, like the forest and the cities.
Night: a city brightly lit in the night, but is very evil. Lots of smiles.
Day: a poor city down the coast. A few lgihts at night, they prefer it that way.
Moon: no lights, they depend on the phases of the moon to light their city.
The Gray Forest: Beings of gray clothes, or gray fur, wander this forest. Some nice and some not.
Also use some effects on the coast?
Symbols are from Mike Schley
Fill under the forest is: Scrubland_MS from Mike Schley
Land is Land_MS.
Ocean is: Sea_MS.
The unnamed henge is there for current religious practices by Night.
Isle of Ghosts: an abandoned village falling to ruin. Pale lights are seen there at night by passing ships.
Night: a city of evil. Hang on to your life !
Day: a mostly nice city, but there is evil afoot !
Moon: a most peculiar city. The street lights only work when the moon is above the horizon.
The Gray Forest: a place of monsters and villages. Instead of attacking, sometimes the monsters will sneak up on a group and should 'Booo!' very loudly and then run away.
City of Death: a necropolis. Adventuerers and thieves that go there to rob the tombs, never come back.
Trade: Night and Day have seaports and trade with other cities. Moon tried to set up a seaport, but merchant ships refused to stop. 'Too spooky' they said.
May I also suggest adding some additional details to the coastline, perhaps a few small islands too small to show up on the continent map.
The two islands near Day, are Dream and Dark.
The three islands near Moon are Quarter, Half, and Gibbous. New, dark of the moon, vanished millenia ago.
There are those who claim The Ghost Reef isn't real, fog hides it.
What do you think of the names ?
cities Night and island names near Moon are at height 10. scale for symbols at Nigt and Day are 0.7
The rest of the text is at height 15 and scale of 1.0
I think the island and reef text should be smaller than the main city and forest names.
And I corrected the subject line, its southwest not southeast.