Quick Question using the Tome and The Big Edit
LadieStorm
🖼️ 50 images Surveyor
Okay, I'm at the point in this commission map, where I need to pull out the tiny peninsula at the bottom of that landmass, enlarge it, and place it in the bottom left corner so it is easier to see. I have created a window of what I want in this enlargement. I actually have two quick questions.
First - I notice that there is a hill symbol that is getting selected because it's partially inside my target window. And because of what I need to be inside this window, I can't make the target window any smaller, or it will cut off some of my text labels, which I need to keep. When I go to paste this section, is it going to paste the whole symbol? Or just the part of the symbol that is inside my window? I ask, because when I do the copy, rightclick- window option, it's selecting the hill symbol which is mostly outside my target window.
Second - once I have selected the Paste option, and am ready to select the area I want to paste, the Tome tells me to use the default landmass, then hit trace. But because I want everything inside my target window INCLUDING the bit of sea and ocean around the peninsula... would I just trace the entire window? And would my start and end point be the same point?
First - I notice that there is a hill symbol that is getting selected because it's partially inside my target window. And because of what I need to be inside this window, I can't make the target window any smaller, or it will cut off some of my text labels, which I need to keep. When I go to paste this section, is it going to paste the whole symbol? Or just the part of the symbol that is inside my window? I ask, because when I do the copy, rightclick- window option, it's selecting the hill symbol which is mostly outside my target window.
Second - once I have selected the Paste option, and am ready to select the area I want to paste, the Tome tells me to use the default landmass, then hit trace. But because I want everything inside my target window INCLUDING the bit of sea and ocean around the peninsula... would I just trace the entire window? And would my start and end point be the same point?
Comments
After you paste, you only need to use the TRACE option to trace the parts that are only partially in your target area. The entities that are completely in the target area should be good to go. And, naturally, delete any symbols, like that hill, that you don't need.
Does that help, I hope?
~Dogtag
But I need the full window, and I'm not putting it in a separate map. I've left the bottom left corner of this map empty, because I've been planning on enlarging this peninsula since the beginning. It's really too small in regards to the rest of the map to leave it as it is. So I'm not sure what you mean by needing to use the trace to trace what's only partially in my target area. Everything inside my window is my target area.
Not really a difference, just treat that corner as a seperate map for this purpose. The idea ans steps are still the same.
What Dogtag is talking about here are the entities that extend part your target area. As I explained above, the copy procedure will copy the entities in their entirety, not just the parts inside the selection window. So what he refers to here is the parts that came along that were outside your selection window, but were brought along because parts of them was inside your selection.
To clarify my question: I have the rectangular window, and I'm trying to confine my copy to only what is inside that window. So do I click on the intersection modifier, then click on a corner, then click on intersection modifier again to click on the second corner, then inmod again to the third corner, then inmod again to the 4th corner, then inmod again and back to the first corner where I started? That's what I'm trying to determine.
If you struggle with the tracing, I do recommend to run through the Tome tutorial a couple of times, using the actual example map from the tome so you can follow everything exactly. Tracing is one of these features that need a little bit of training to get the proper hang of it.
When you are making a local map from a portion of an existing regional map, you aren't only enlarging the new map... you're also becoming more detailed in the new map you are creating. It's like zooming in on an address in Google Earth. You start with the whole Earth, that gives you the general shape of the landmasses, the major mountain ranges, and the major rivers. Then you zoom in to a specific area, and each time you zoom in, you are picking up more details of said area.
What I'm trying to do is more like an enlargement in a road atlas. It's like looking at a road atlas of the North Eastern section of the US, with the major highways and interstates. And in the bottom corner of the map, is an enlargment of Rhode Island, or Connecticut, showing the highways and interstates that run through them. They do that because those two states are so small that the only way you can tell what's there, is to enlarge them. That's what I'm trying to do.
And as I can see, when it comes to tracing that section, I'm going to run into the exact same problem whether I'm copying to a new map, or extending the existing one. When I go to set up my trace, I'm going to end up using a fractal generator to trace straight lines. And even if I do make that work, and I manage to be able to make the new map... how do make it work back in the original? I have separate sheets for my desert, with different edge fades on each sheet. Now I'm assuming that all of my sheets for that particular section is going to carry over to the new map. But what happens when I go to copy that new map back into the existing one? All the different sheets, with the different effects already exist in the original map. And there are different effects set just within that small map area...how am i going to recreate that with that new section in my original map? I have no problem trying your suggestion, I'm just trying to figure out how I'm going to make it work BEFORE I totally screw up this map. And I need to know how it's going to work BEFORE I do it.