First Major Project
DmDomination
Newcomer
After asking for help on a few issues in the last 8 months and going playing around on and off I have finally embarked on my first map that i'm going to pour hours into doing really good and I thought i'd share it and ask for the opinions of everyone. I am still struggling with some things like pit's an ledges but it's a work in progress. This is what I have so far. This is going to eventually be a map for a random encounter for level 9 characters in the wilds of the underdark in the Out of The Abyss Campaign.
Comments
Those are both pits but I saw a few maps. Where they had a ledge or elevated area but I haven't quite. Worked that out yet
It's looking really good, though. The mask did the trick to sink the cave into the ground. Now you just need to work on sinking your spiderwebby pits.
And don't worry about "one last question." Ask all you want. This forum is very helpful and the people are friendly, patient and knowledgeable.
I'm assuming the dark brown areas with the spiderwebs are the pits. If it had been me, I would have drawn those areas first. Or have that dark brown be the 'floor' and making the lighter brown be a 'subfloor' that sits on top of the pits. You would put the subfloor on the sheet below the floor, and then as you are drawing the subfloor, you 'cut away' from where the pits are. You could do all this by hiding your walls sheet, then drawing the subfloor. Then you add the bevel and effects to the subfloor, and the glow, blur and wall shadows to the floor, and that will give your pits definition.
It's very similar to the way I drew my cave walls here: http://forum.profantasy.com/comments.php?DiscussionID=6387&page=1
It's the second or third in that thread. But I think could create the look you are going for.
Thank you also to Scott and everyone else who helped me out. I have the style for this map down to what i'd like it to be, it's not perfect but it's the best I think i can pull off within the time I have before this map goes into play. Here is the final result of that room, please feel free to throw any tips, pointers, or constructive criticism because I will absolutely take it and incorporate it into my new map. The intention for this room is to have a two pits that are lower than the central floor where spider-like creatures inhabit.