Perspectives Help
Hello everyone,
I purchased this product a few months ago and recently started messing around with Perspectives. Quite a wonderful tool to be sure. I've run into a snag with my first building, a tavern. You would think there is a png for a fireplace in this set, but alas, I can't find one at all.
I've looked and looked, even throught he resource pages and topics, but cant seem to find a single resource or kit to buy for perspectives that has a fireplace. Would anyone be able to point me int he right direction? I'd love to finish my fantasy tavern with a nice looking fireplace.
Thanks So much
Ken
I purchased this product a few months ago and recently started messing around with Perspectives. Quite a wonderful tool to be sure. I've run into a snag with my first building, a tavern. You would think there is a png for a fireplace in this set, but alas, I can't find one at all.
I've looked and looked, even throught he resource pages and topics, but cant seem to find a single resource or kit to buy for perspectives that has a fireplace. Would anyone be able to point me int he right direction? I'd love to finish my fantasy tavern with a nice looking fireplace.
Thanks So much
Ken
Comments
I thought there are fireplaces somewhere for Per.
Anyone know where they are ?
edit: I looked in CSUAC2 and Bogie's tavern, etc. no fireplaces.
I was unable to find a fireplace as well while using perspectives. I made my own (first and second floors) by putting torches on the ground up against the wall and then building a box around them. The picture resolution isn't the greatest but it will give you some idea on how to create a fireplace. http://forum.profantasy.com/comments.php?DiscussionID=6529 . It is always interesting to see how everyone uses perspectives so please post a picture when done for the rest of us. I'm always learning from everyone else.
I'll recommend that you work a bit more on the ordering of your walls, you have some overlaps that ruin the illusion a bit. The SW and SE ends of the walls can generally be covered up by the meeting wall by using send to front/back on the appropriate entities, but the NW/NE ends are more reliant on ending in the exact right place. I also like to have holes in the walls where the interior doors are, although that is quite a bit more work though.