CC3+ questions
1. is there a chance or is it in planning to get CC3+ and others on Steam?
2. what is the product roadmap for CC3+ in terms of upgrades, new versions etc. If I buy it now, how long do I get free updates, when is the CC4+ coming out, how much will the upgrade to new version cost me etc.
3. is there a demo or time locked version available? That would be awsome.
4. accompanying products - are they also upgraded to CC3+ or work only with CC3 version. if not, when is it planned to upgrade them too?
thnx for answers.
2. what is the product roadmap for CC3+ in terms of upgrades, new versions etc. If I buy it now, how long do I get free updates, when is the CC4+ coming out, how much will the upgrade to new version cost me etc.
3. is there a demo or time locked version available? That would be awsome.
4. accompanying products - are they also upgraded to CC3+ or work only with CC3 version. if not, when is it planned to upgrade them too?
thnx for answers.
Comments
CC3+ is just out, and all add-ons, except the Source Maps, are upgraded for CC3+. If you already had a copy of CD3 for CC3, you got an upgraded version for CC3+, etc. I have fund Profantasy to be a very good company on help and upgrades. We have received patches to CC3+ free.
I think only FT3 has a demo version. Its a program, stand alone but can export CC3 maps, to create fractal planets. I used about 1200 of them for my Traveler site.
Isn't Steam a game rental site ? My Internet connection goes out and I can still make maps because the software is downloaded to my computer and installed there.
As JimP mentioned, CC3+ is relatively new. I think there was something like 10 years between CC3 and CC3+, which was a major overhaul. However, periodic updates do come out that fix bugs and sometimes add a few new features. These updates — as opposed to upgrades — are free. If a whole new version of the software comes out within three months of your purchase, however, ProFantasy offers a free upgrade. And there are discounts for upgrades as far out as 5 years.
While there is no demo for CC3+ and the add-ons, each one has a 14-day money back guarantee. You can try the full product for 14 days and, if you aren't satisfied, you can email the support desk to request a refund. For more about the 14-day guarantee and the various discount policies, see the Guarantees page on their main website. As JimP pointed out, nearly all add-ons and related products for CC3 have been upgraded or updated to work with CC3+ except for Dioramas Pro, the Source Maps products, and the World War II Interactive Atlas.
Cheers,
~Dogtag
Steam reach would broaden the audience and clientelle as well as get us a whole new huge market for parts and finished maps. Would be awsome.
As to the post about online as opposed to downloaded - all steam products are downloaded and majority work on and offline (online games dont). Producer/publisher choose if they want to use online protection or some other form.
Generally, a lot of conservative companies were rather shy to try it, last bigger known was Matrix/Slitherine and their releases suprised them hugely as to their successes.
Stardock newly started offering software products (as well as games which are on Steam for ages now) and also found big interest in it. - Fences,
there are a lot of music programs, 3d moddeling ones and some game creation/storytelling software (Like Articity).
Anyway, I feel that CC3+ is a nice and well supported product. Now my question as a begginer is if I want to go full with accompanying products or just naked CC3+.
for a home hobbyist, can I live with open source additions available on the internet and only the basic program or do I absolutely need a few of others?
thnx for help!
CSUAC download mirror site for Campaign Cartographer™ 3+
Carefully follow the instructions, but it works fine.
I purchased CC3+ about a year and a half ago, for the sole purpose of making maps for my games. I intended to make regional/world maps, town/city maps, and dungeon maps... so when I first purchased my products, I bought CC3+, CD3 and DD3. The only other thing I purchased within the first month was the Tome of Ultimate Mapping. I then downloaded and installed the CSUAC, and at the time the Vyntiri collection (I think it's still available here, somewhere). For the longest time, that was all I had, and I've made some pretty good maps with just those three. I also got Bogie's Mapping Objects, when it came out. The only other things I have purchased are two of the symbol packs, SS1 and SS3. Oh, and I was given Perspectives by someone that purchased it, and then decided they didn't want it.
Now I do eventually plan to purchase the whole package, but I'm on a tight budget so I'm doing it a little bit at a time. That's the cool thing about the profantasy products, however. You DON'T have to purchase everything at once to be able to use it effectively. Personally, I would suggest cc3+, cd3 and dd3 to start with. With those three programs and a little imagination, you can create just about anything you want to. In fact, if you want an idea of what you can do with these programs... check out the Show and Tell forum... a lot of us post maps that we've created there, and it will give you an idea of just what you can do with this program
It also takes away control on how patches are delivered and you have no control over sales. So ProFantasy would need to decide if that's something they want to do.
I know there are a few map tools on Steam currently and they are indeed getting attention. But the learning curve for those tools is not as high.
I'd personally love to have it in my Steam account. I like having everything there. But Steam is far from perfect and alot of the bigger brand names are doing what they can to stay away from it.
2. I would like to see a 64-bit version released, because the 4 Gig limit sucks. : ) I'm sure the reason why they have not released a 64-bit version is because they are trying to catch all the other products up and they don't have a lot of man-power/resources to keep pace with the times.
I could be wrong though. jslayton or Monsen can probably set the record straight.
Here are the spesifications from Microsoft.
However, that means carefully calculating the break even point between raising the price to account for the 30% commission and making up the loss with volume.
I suspect, also, that the conversion to Steam suitable might be a large pain in the ass. And has been pointed out, the steep learning curve and user review system on Steam might not be a favorable environment for ProFantasy anyway.
1. publishers/devs keep decisions on when and what to give in sales.
2. Matrix was one of most conservative publisher that came latest to the steam. Their initial fears dissapeared and now everything is published also on steam. Number of sold games raised extremely even to offset the part of money steam receives. There are ways to avoid that freely, all users buying on their shop and registering keys on steam are not paying anything to steam.
3. reviews are posted only by owners after return/refund period. There ar no/low number of hobby owners that would fall in that category. Notification about steep learning curve as well as teaching resources on main page would offset that.
4. Patching process is totally in Devs/Publishers hands. I have games and know devs that push several patches in a day. or week, month etc. There are no limits Steam self messes.
Hope I enlightened some things.
also, I know from first hand, but cant give exact names, that the steam cut for the items in shop isnt always 30%. Its varying and they dont take money for keys earned from eventualy publishers webshop (like Matrix/Strardock/Paradox for example)
Yes, you can put in a support thicket to have the refund manually processed, but my experience is that this isn't happening unless you have a really good reason (like a technical problem that can't be solved)
In contrast, ProFantasy has a 14-day money back guarantee for people buying it at their website with no tracking of usage time, leaving people a decent time to test the product.
I love steam, and have a lot of software on the platform, but I am not sure CC3+ is an appropriate product for steam. I am sure ProFantasy themselves have already looked into this themselves though, and made their decision if Steam is part of their future or not.
One could also make a time based demo for 14 days on steam and use it that way.
1. There are currently no plans to put CC3+ on Steam.
2. We don't even have a rough date for a CC4 at the moment, it is quite some time in the future. For our upgrade guarantee, please see this page.
3. The same page shows the 14-day satisfaction guarantee period, i.e. you can test CC3+ for 2 weeks and still get a full refund if you are not happy with it. FT3 has a demo version available.
4. Almost all products have been upgraded to CC3+, i.e. everything apart form Dioramas, the Source Maps series and the World War 2 Interactive Atlas. We are working on those and there will be free compatibility updates for them.
But Im interested in your opinion on the subject - what do you think about it?
As to other answers, Im convinced. Will test buy the product aftervacation.
My brother asks.
thnx
What the future might bring is only known by ProFantasy, but I seriously doubt they are prepared to make any promises regarding Mac support at the current time.