FT3 to CC3 export detail
I watched Joe Sweeny's videos on FT and exporting your map into CC. In his videos he is using older versions of the software but when he brings the map from FT to CC it carries over the level of coastline detail For me, using FT3 and CC3+ that is not happening. CC3+ smooths out the coastlines a lot. I get no where near the level of detail. The Europe Export option is no longer there but I read somewhere to use Altitude High Detail which I am. But when I get it to CC3 the coastline is smooth and the colors of the terrain are blocky. I know I wouldn't see the relief of the mountains which is fine. I am going to overlay symbols from CC3 anyway but I wanted to have that level of detail and at least coloring come over. Is there a way to do this? Is CC3 somehow not as good as CC2? Or is there problem with FT3? Thanks.
PS. I am using a demo version of FT so I am thinking that may be the issue? Does it have a limited capability to output? I really wish I could see what it was capable of before buying it as this would be the main reason I want it.
Attached example of what I am getting in CC3+
PS. I am using a demo version of FT so I am thinking that may be the issue? Does it have a limited capability to output? I really wish I could see what it was capable of before buying it as this would be the main reason I want it.
Attached example of what I am getting in CC3+
Comments
Attach the file here and I can see what is going on.
One of the best things with FT is to make lots of changes with the altitude and add more colors to it to make it more realistic. More like CC3 maps you are used to seeing.
Oh and as for CC3 it is heads above what CC2 was. Can't even compare the two.
For starters go into World Settings>Primary>Play with what you want here.
Also go to Map>Lighting and Colour>Altitude. I choose 9 or more colours for my landmass. Sometimes I will add in a really small percentage of altitude to add in sandy beaches at or near sea level.
How are you saving it?
Fill styles can also be imported through Tools -> Import bitmap fill styles, but the method described above is better, since it will include other settings from the definition, such as scaling.