The New Kingdoms of Rythia WIP
Hi all. This will be my first post here on these forums (and hopefully all the code works out to display this - there's no readily visible preview function here it seems).
Here is a map for the east coast of one of my continents for a homebrew fantasy RPG setting. It's a fairly large section - about 2000 miles by 2000 miles. The forestation is modeled after that of the pre-Colonial Americas. I'd love any feedback and criticisms ya'll might have before this goes live to my players in a week.
Higher resolution here
Here is a map for the east coast of one of my continents for a homebrew fantasy RPG setting. It's a fairly large section - about 2000 miles by 2000 miles. The forestation is modeled after that of the pre-Colonial Americas. I'd love any feedback and criticisms ya'll might have before this goes live to my players in a week.
Higher resolution here
Comments
On that note, thanks for the props. This isn't quite my first map (I've been doing about a map a night since last Tuesday) but it's the first one I've been somewhat happy with as I'm refining my technique.
Forest are, I'm afraid, only as good as the amount of time you spend making them. Fills are fine for small extents, but as you have discovered already a bit more input is usually required to make the larger forests work
Not all styles are the same, however, and as you experiment you will find that some styles have better forest fills than others. It all depends on what you want your map to look like.
You can do that by clicking the window in the top bar where it says "FS:...", selecting the tree fill, and increasing the numbers in the x and y boxes (same amount for both)
However you do it, using a combination of symbols and fills is never going to be as great as doing the whole thing with tree symbols. I'm just trying to find you a quick solution if you're in a hurry to finish it.
I would probably use the tree symbols if I was only doing a relatively small area
Why is there a spot in the middle of the Mythael Ocean?
Like the forests now. What was your method in the end?
Looking forward to further additions. Great cartography.
And have a think about doing a map for the Community Atlas.
pixelkitteh - yeah, for some reason the scalebar doesn't seem to like displaying numbers - I don't know if that's just the Mike Schley scales or if there's something I'm overlooking or not setting. It works fine for the CC3 standard maps. The map is about 2350 miles long and 2500 miles wide, including the ocean.
Quenten - I alternated between the deciduous trees 1 and pine trees 1 symbols. Focused the deciduous trees a little more near sources of water, more on pine trees further out. Also did heavier pine trees in the south and deciduous trees as you progress north. All in all took me about five minutes, even with that vast of an area.
Pixelkitteh- thanks. Some of the names are from a language I created some 15 years ago, some are hybrids, and some like "Sutgardden" are pseudo-Germanic.
Speaking of names - I find it really difficult typing your avatar name, since I have dyslexia. Can I call you 'commini' (its the initial 'm' that muxes me ip), or do you have a name you wouldn't mind me using?
Loopysue - commini is fine, or Mike works.
Quenten - I really wouldn't call myself a conlanger. The "language" is really more of a vocabulary at the moment. I had attempted a grammar for it at one point but lost the notes I had in one of my many moves over the years.
Lorelei - I could certainly make a map with larger fonts. At the moment the map is more of a regional map to give me a good overlying view of the land, the smaller fonts are there to make it easier for me to create smaller kingdom and city state maps from this one in the future.