Rendering problems
kevbeck43
🖼️ 13 images Surveyor
I am able to render this map up to 1600x1280 with no problem but when I hit 1800x1480 it blows up and gives me what you see below. Any ideas on what is causing this. I pulled down some of the effects already and it did no good. I also tried jpeg and bitmap and both of them came up with the same line. Any ideas as to what this is?
Comments
Is the picture wrong or something? Does CC3 crash?
Need more details please
You can change the number of pixels used by CC3+ by following the instructions in Sue's post here
All I did with our drawing was use the REDN (Reduce nodes) command on the wall. You'll notice that it has less nodes than in your original version. This isn't a universal fix for this problem, sometimes you need to hunt down the roughe nodes and remove them individually, but in this case, REDN seems to have done the job just fine (unless you mind the reduced node count)