CC3+ lagging
kevbeck43
🖼️ 13 images Surveyor
I have been making small battlemaps with no problems at about 400x 320 and 200x160 and the software works beautifully but when I tried to do a cave map at 1000x800 there was significant lagging with common functions like scrolling around the map. the undo function, zoom extents and even opening the map on startup. I have tried lowering display speed with no success. I thought this might just be a memory problem with my computer or something like that but I have tried now on two machines and the same thing is occuring. I have 16 gigs of RAM and a good video card on my rig so I don't think that has anything to do with it? Has anyone else experienced this?
Edit: All this is happening in the Dungeon Designer 3 add on.
P.S. Big thanks to all involved for getting all of the back annuals compatible with CC3+! I have all of them except for 2017 and getting them all over really made my life easier in the mapping world.
Edit: All this is happening in the Dungeon Designer 3 add on.
P.S. Big thanks to all involved for getting all of the back annuals compatible with CC3+! I have all of them except for 2017 and getting them all over really made my life easier in the mapping world.
Comments
If you try making the main display window smaller (maybe a quarter of the display), does the speed improve?
If you turn off effects, does the speed improve?
Have you inserted a very large image in your map (for example in the background to trace over)? A large enough image can cause slowdowns. If you have done so, try to simply hide the sheet (or layer) it is one and see if that improves responsiveness.