Well here is my almost final update - forest complete, with cliffs and islands as well. Just a few more sites of interest. I have blurred the text on the banner. On further thought, perhaps the pixelation makes the banner look worn - what do you think? Jon is preparing a new vector based banner for me anyway - not something I feel capable of.
As I will not be reserving any spots for myself. feel free to claim away (check with Monsen though, when the map is in the atlas - say another few days)
Apart from the banner from Jon, this is the last update. Enough sites of interest I think (most NOT labelled). I am now working on the Map notes for Helmonte AND the Irisian City States (the parent map to Helmonte) which I hadn't done before. Then, onto the City of Stromphe. I do not intend to reserve any spots on Helmonte, Artemisia or the Irisian City States (apart from Stromphe), so feel free to reserve spots.
Posted By: JMunsonIIOK, I am unable to discern why the file will not "insert." Any thoughts anyone?
It inserts "fine" for me, but it is huge (1000 by 3000 map units), so it may appear outside the visible map when you place it. Try Zoom Extents. Do note however that dwg is not a native format in campaign cartographer, and the converter doesn't support all features properly. Most of the shape is intact, but it seems like the line widths are not correct. Also, CC3+ does not support gradient type fills (can only be accomplished trough a bitmap fill), so the red of the banner is simply empty, as it can't be represented.
Most of the shape can be fixed up in CC3 after importing, to look like the image, but not the shaded cloth unfortunately.
This is the "downside" with vector art, different software have different standards and different capabilities. Just like there are many different image formats (And converting between them typically loses features), there a different vector formats.
Thanks for this Jon, however I cannot open dwg files - any chance of converting it to something else. I like the symbol, and can fix up the sading myself, if that is a problem. And Monsen, how did you insert it - I tried via Symbol manager, with Insert File, Inset PNG and Insert Draw tools - no luck. Heeeelp!
As I mentioned above, Insert file should work fine, but it is so huge that you likely won't see it on your cursor, you just have to place it blind and then use zoom extents.
But I find it easier to open it up as a separate drawing first. CC3 can open dwg files through file -> Open
Here is the map with Jon's banner - very many thanks to you Jon, and Monsen for your instructions on how to open it in CC3+. Please let me know which you prefer, and also if I should tone down the colours somewht.
Posted By: JMunsonIIIf one is creating vector symbols in Illustrator
Personally, I wouldn't recommend it at all. The rendering engine is quite different from the FastCAD rendering engine used by CC. Generally, this means that whatever you make in Illustrator are not guaranteed to be supported in CC3+. You get the general shapes, but the "artsy" bits tends to get lost. I recommend making the symbol in CC3+ itself. If you can't make something in CC3+, then it won't work if you do it in another program and try to import it either.
Posted By: JMunsonIIThese are pretty basic shapes, so I don't know why there'd be so much trouble...
Basically, because no two vector rendering engines are created equal. These engines have different properties that can be applied to their primitives, and when the target engine don't support these, the representation won't be equal. Another issue is the type of smoothing supported.
Posted By: JMunsonIIIs there a preferred format for such in CC3?
Yes, fcw, which is the fastcad format. Everything else is imported through a converter which tries to convert the features of the format to the native format as close as possible
These problems are not too different to what you experience with other image formats. I've got a bunch of programs that support the PhotoShop image format, but in none of them does it look exactly as in ps.
I spent time cleaning this puppy up for "vector" work... The only weird thing left is the tips of the sunrays - I couldn't get them to not do that strange knockout overlap gig... If there is a way to do that without re-drawing them, I'm open to learning the method.
That sharp corner combined with the wide line makes things a bit tricky. I can't open fcw files on my phone from which I am working now, but I am thinking it might be better to use a slightly larger black polygon below the yellow, instead of an outline. Just a thought though, cannot test now.
Here is the ultimate (I hope) map. I will finish the Map notes tomorrow, so if you would like to give some advice, suggest additions or just downright critize , then please do so in the next 24 hrs - after that it is going to Monsen for the atlas.
Comments
I do not intend to reserve any spots on Helmonte, Artemisia or the Irisian City States (apart from Stromphe), so feel free to reserve spots.
Do note however that dwg is not a native format in campaign cartographer, and the converter doesn't support all features properly. Most of the shape is intact, but it seems like the line widths are not correct.
Also, CC3+ does not support gradient type fills (can only be accomplished trough a bitmap fill), so the red of the banner is simply empty, as it can't be represented.
Most of the shape can be fixed up in CC3 after importing, to look like the image, but not the shaded cloth unfortunately.
This is the "downside" with vector art, different software have different standards and different capabilities. Just like there are many different image formats (And converting between them typically loses features), there a different vector formats.
And Monsen, how did you insert it - I tried via Symbol manager, with Insert File, Inset PNG and Insert Draw tools - no luck. Heeeelp!
But I find it easier to open it up as a separate drawing first. CC3 can open dwg files through file -> Open
If one is creating vector symbols in Illustrator, is there a guide for that - maybe I should draw the thing a bit differently???
These are pretty basic shapes, so I don't know why there'd be so much trouble...
Yes, fcw, which is the fastcad format. Everything else is imported through a converter which tries to convert the features of the format to the native format as close as possible
These problems are not too different to what you experience with other image formats. I've got a bunch of programs that support the PhotoShop image format, but in none of them does it look exactly as in ps.
I spent time cleaning this puppy up for "vector" work... The only weird thing left is the tips of the sunrays - I couldn't get them to not do that strange knockout overlap gig... If there is a way to do that without re-drawing them, I'm open to learning the method.
edit: I loaded it into CC3+.