Mapping a modern shopping mall
I am interested in using CC3+ to do a simple flat shopping mall map. Much like what you find at one of those shopping mall information kiosks.
Does someone have a suggestion or recommendation as to how to do this.
Does someone have a suggestion or recommendation as to how to do this.
Comments
However, if I were to consider doing such a map, I would simply draw primitive shapes and fill them with a color. When you draw the shapes, they'll need to end up on the floors sheet as this will make it easier to create walls later ( should you need wall-type effects ).
As there are many kinds of "mall maps," perhaps a link to an image of one you are looking to mimic would be helpful...
Most of those maps I've seen could be done with mostly basic shapes, a few symbols, and that's is.
For the rooms with straight corners that are at an angle, it might be easier to draw them without an angle, an then rotate them, easier to get straight corners that way, or you could use the Perpendicular to modifier to accomplish straight corners no matter the angle of the lines.
The biggest challenge here is actually the symbols, CC3 doesn't have symbols such as toilets, wheelchairs and cafeteria, but you'll probably find some imagery online you can legally use.
Some of them are vari-color, some not.
No urinals though.
Ah, in CSUAC in Bathrooms Modern.fsc there is a urinal along with a sink and a toilet. This is for CC3. Same in CC3+. CSUAC.
BL6_FM8 Furniture -> Bathrooms
I did find the ones in CSUAC, though. Thanks.