Map of Geolithia

Hello! This is my first post and I want to tell you that I am thoroughly impressed with CC3 so far. (Yes, I'm a Newbie.) This map was created with inspiration from after watching J Sweeney's Tutorials. It's also planned to be used as reference for a fantasy book/series. (I'll enlighten you on that probably far into the future.) I haven't named the world (a lengthy process, becasue I want it to be a memorable name) yet I have named places in it. As you can see, I am not done at all, but I wanted to post it early so I could have some input for later on.

Looking at the map, one can probably tell I put the names on a little too early. Not to worry! I only put them on so I could just have them to remember. I will not be having them in the way when I finish working on it. I don't know about you, but it seems to me that the mountain chains on the big mainland are too thin for such a big area. Also, I don't know how to change the "scale in miles" to a bigger number. 50 miles for that distance seems too short for a map of this type. Hmm...

Let me know what you think!

Comments

  • MonsenMonsen Administrator 🖼️ 81 images Cartographer
    Posted By: MattusAlso, I don't know how to change the "scale in miles" to a bigger number.
    To change the number, use numeric edit Numeric Edit [EDIT] and target the baseline of the number "50". If the entity is on a frozen layer, you may need to thaw it first.

    Note that this value is set correct based on your map size when you started the map, so if 50 is to small now, that does mean that you have drawn your island/continents to small. Not that big a deal, but if you just change the number, then the measured distances on the map will be in error too, so you should probably rescale the entire map using the scale Scale [SCALE] command
  • Alright. I shall try to do that!
  • edited January 2009
    Ok. It's done.

    image

    Thanks, Monsen, for the pointer! Now on to the next task of finishing the map. I've decided to name the world Geolithia. It may sound like a clech`ed, or possibly it may sound utterly unheard-of. I've just chosen it for its Greek-sounding roots. Geo = earth. Lith = rock. The two may mean similar things, but it depends on the context. I am perfectly settled on the name.

    I am considering to widen the mountain ranges so they will look more geologically realistic. Though I would like to hear some comments on it before I go forth with my decision.
  • MonsenMonsen Administrator 🖼️ 81 images Cartographer
    edited January 2009
    Posted By: Mattus<img src=C:\Programfiles\Profantasy\CC3\AUTOSAVEscale.JPG/>
    You should upload your images somewhere before trying to include it in an img-tag. Nobody will be able to see an image on your c-drive. Uploading it to the forum is the simplest way to do it, but make sure it is less than 1024px in width. (The forum tries to automatically resize images wider than that, and that doesn't not always work properly.)
  • edited January 2009
    Sorry about that. Aparently, I don't know how to use html. I've attached it instead. Here it is.

    Also, I have renamed this discussion to "Map of Geolithia" to be a more fitting and general name.
  • MonsenMonsen Administrator 🖼️ 81 images Cartographer
    edited January 2009
    This seems like a good start for a map, but it looks way to empty. Try adding some more terrain features (swamps, deserts, hills), and perhaps some filler symbols. Your sea could need a little more as well. Perhaps use some contours to illustrate various depth levels.
  • Thank you. Your input is valued appreciatively! I will start working on it again, but before ever put the cart before the horse, I will need to plan and work out the logical problems might occur; i.e. figuring out the right places to put the right climates. Generally, wetter climates occur on the windward side of mountains and drier ones on the leeward. If I decide the wind should blow from the east, then it would make sense for there to be a desert on the right side of the mountains in this map. However, if I happen to decide that that the wind will come from the west, then the opposite would be true. Well, here I go...
  • MonsenMonsen Administrator 🖼️ 81 images Cartographer
    Well, I would say you are definitely into a good start when you are taking winds and mountains into consideration when planning climate. It makes for a far more realistic map.
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