Stalagmites!
JMunsonII
Traveler
Greetings!
If at first you don't succeed...
Round 2 of the stalagmites... They are varicolor so you pick the color...
Thoughts?
Jon
If at first you don't succeed...
Round 2 of the stalagmites... They are varicolor so you pick the color...
Thoughts?
Jon
Comments
Maybe on a separate sheet with some inner fading would look interesting...
does this help a bit?
If they are, then you could remove the black line that goes around the outside edge altogether and feather them to transparency around the base, so that the base blends into the ground its sat on. That would stop them floating altogether, and make them a proper part of the floor.
EDIT: you hooked my interest, so I had to have a go at it myself to see if I might be right about fading them into the floor rather a lot more. This is not a symbol, but it could be reinterpreted as a symbol if you are drawing your own.
[Image_7784]
I attached the FCW for you so you could see what the various components are.
That is a very cool rendering of a bump you got there.
I came in half way through this conversation, so forgive me for getting the wrong end of the stick
Its much more difficult to make symbols to match a previously existing style than it is to make your own style. I take my hat off to you if you can match Schley
I should have drawn an actual symbol for you because they are far easier to use and port around than a few squiggled lines on different sheets with different effects, but now that I know you are trying to do a Schley!?!
I surrender! LOL!
Imitation is flattery after all... or so they say...
I also use CorelDraw, Corel Photopaint, GIMP, Krita (you can make seamless textures with this piece of kit as well), Blender (another 3D modelling and animation environment), and have recently been introduced to Inkscape for its facility to warp text into the kinds of irregular shapes that fit on flapping banners (for instance), though sometimes its easier to do such things in Blender if you want total accuracy.
There's a lot of semi-playful teasing over at the Guild - people trying to get me to move entirely over to Photoshop, or some other such ridiculously expensive raster app, but I find that nothing can beat CC3 for flexibility and potential and sheer power. I can produce a map at any resolution I like with as many sheets as I like in CC3+, where most raster apps max out and die at just 7 full layers and 8000 pixels square on my machine. Krita is the worst. That just freezes up and then requires the Task Manager (CTRL+ALT+DEL) to shut it down.
As Korash said (he's one of the Community Leaders over at the Guild), I'm a CC3 mapper at heart and I always will be, but there's no harm in keeping more than one tool in my tool set - or words to that effect, and I happen to agree with him
I messed with Vue, but, didn't get very far. I have CorelDRAW! X16, but rarely use it as it is PC-only and I use both Mac and PC. GIMP I've only had a brief exposure to, and not sure I messed with Krita.
Blender, on the other hand, I got further with, and was using it to model a shuttlebay for a TOS Enterprise model kit (that kit didn't have one):
.
However, I had to stop. What I was intending there was to have it 3D printed (both halves are identical, so only needed on half of course), and then do a shuttlecraft to put in the bay.
I got started in all this via Corel Painter - love that program. And now I have access to Adobe CC. I've also got Paintstorm Studio and Rebelle - both excellent in their own rights.
As for CAD - I used to have TurboCAD, and have used Dynascape too. Back in high school, I used AutoCAD (still green screen then!).
Jon - That's a great model, and far better than anything I can draw. Maybe I should ask you to do my most recent Cartographer's Guild challenge map - my first space ship! Background in GIMP, space ship in Blender... (weeeell - its trying to be a space ship!!!), and composition/fine detail drawing (the actual map part of the graphic) in CC3.
I already know I'm not going to make the deadline, but its been great fun tyring
I'll show it in a new thread here when its finished, along with all the other hybrid maps I've been doing... but for now, we really are getting a very long way from stalagmites! LOL!
So, back to the regularly scheduled thread... and I have map 2 of 4 to work on now that I've got my symbols made up...