A small project - Some new draft
TheElf
Newcomer
As you perhaps heard that the Cartographer's Corner blog has a small running project about "world building for newbies", it starts with something realy small scale. Designing an inn and the surrounding lands with adventure sites (for fantasy games like D&D) is the first project, but due to small scale, I had some problems with overland maps (you can find the old thread for it), right now I made some new map for the area, using some of the suggestions, but I am unsure if it is ok, or not.
So I would like some feedback about the map you see here.
If you want to download the .fcw file, it is attached to the blog post.
If you have some spare time and would like to share your views to the readers of that post, or give some advice there, feel free to post there as well
Edit: had some problems with attaching the image...
So I would like some feedback about the map you see here.
If you want to download the .fcw file, it is attached to the blog post.
If you have some spare time and would like to share your views to the readers of that post, or give some advice there, feel free to post there as well
Edit: had some problems with attaching the image...
Comments
Have you checked the project for the map?
And can you suggest some sheet effects?
And still don't know which attemp would be the best option for this project.
I'd suggest a glow effect on the rivers and possibly the roads, set up to match their colors. Use Intensity 0 and try maybe 0.25 for distance. That should soften the edges of the rivers and roads enough so that they blend with the surrounding land bitmap a bit better.
Other than that, try to avoid straight lines when laying out organic features. This is to do particularly with the forests- there's a lot of smooth edges or curves to them that look too organized. Try to add some individual trees right up against the edges, try to get more variation there. Straight lines and smooth curves suggests something has been shaped by human hands. We plant things in neat rows, we lay out patterns of even numbers. Nature tends to be more jagged and scattered, and odd numbers. The small pine copse near the castle is a good example of this effect. I'd also suggest using the 'On' tool from the right side tool bars, particularly when laying down rivers. By setting them up to stop just as they hit the water, you should get a bit better effect. That one stretching far into the water above the scale bar is most notable for this. You can also fix it by hiding several sheets (I'd suggest everything except Rivers) and using the Break and Erase tools to get rid of the excess.
As you can see the project reached some new stage, and some feedback would be requested