Creating Hills for SS4 (Mike Schley style)? Any tips?
Hello all,
I have the SS4 plug-in for DD3 which provides the Mike Schley style dungeon artwork. Looking at some of Mike's original work (see http://www.mikeschley.com/phandalin for example), I'd love to be able to recreate the look of his hills and cliffs. I've used the cliff symbols from CC3+ in some cases, but I'd like to figure out how to best do hills.
I know this might seem like a vague question, but, any tips? Anybody have a technique they've used for making hills that they would care to share?
As an example, I'd like to set a city's palace atop a hill in the centre of the city. Rather than just explain "it sits at the top of a hill", I'd like the map to actually resemble that somehow.
Thanks!
I have the SS4 plug-in for DD3 which provides the Mike Schley style dungeon artwork. Looking at some of Mike's original work (see http://www.mikeschley.com/phandalin for example), I'd love to be able to recreate the look of his hills and cliffs. I've used the cliff symbols from CC3+ in some cases, but I'd like to figure out how to best do hills.
I know this might seem like a vague question, but, any tips? Anybody have a technique they've used for making hills that they would care to share?
As an example, I'd like to set a city's palace atop a hill in the centre of the city. Rather than just explain "it sits at the top of a hill", I'd like the map to actually resemble that somehow.
Thanks!
Comments
(Data Folders)\ProFantasy\CC3Plus\Symbols\Maps\Mike Schley\Mountains.fsc?
Also don't be surprised if someone comes along with a better method. I don't make maps with CC3+, but this is the first idea I had of how I would do it if that's what I had to do or wanted to do. Who knows? Maybe I may even think up a better method. If I do I'll let you know.
Happy Sunday!
Thanks for the ideas.