Orbiting Hexes Question

I am designing a board game and need to have three rings of hexes (each 5 hexes deep) circling around a planet. Obviously the hexes closer to the planet are going to be smaller than those on the outer edge. Is this possible to create in CC3?

Thanks very much,

Craig J. Brain
Ooda Loop Design

Comments

  • MonsenMonsen Administrator 🖼️ 81 images Cartographer
    As far as I know, not automatically, you would need to draw them yourself. CC3 does have a lot of tools that helps with precision drawing and positioning though, which would be of use when designing them.
  • DogtagDogtag Moderator, Betatester Traveler
    One option might be to draw a hexagon, then duplicate it enough to make a section of one of the rings. You could then use Circular Array to generate the rest of the ring. There'd be some basic math involved to determine angles. I haven't had time to experiment but, in theory, it seems like it should work.
  • Thanks very much for taking the time to consider this. This is rapidly sending me spare :)
  • DogtagDogtag Moderator, Betatester Traveler
    edited September 2016
    Also, you could add a hex grid overlay of the scale you want for the first orbit. Then draw the hexes, as Monsen stated, by tracing hexes on the grid, using grid snap to ensure the hexes were exact (and making the process a little faster and easier). When done with one orbital ring, you could remove the hex overlay and then add a new one, with a different scale, and then trace a new ring. Rinse, repeat.

    Or, possibly, mix this technique with the one I mentioned earlier. Again, though, I haven't tested that so I can't be certain about it.

    Cheers,
    ~Dogtag
  • edited September 2016
    Dogtag,

    Thanks again for the idea. I am starting to think for the prototype, I might be best of experimenting by cutting a heap of hexes in different sizes out by hand and seeing if this is even possible to layout.

    Craig J. Brain
    Ooda Loop Design
  • LoopysueLoopysue ProFantasy 🖼️ 40 images Cartographer
    You could draw a set of rings around your planet and add twice as many evenly spaced spokes as the number of hexes you want to add in each ring... then use the intersection points between the spokes and the rings as a dot-to-dot pattern to draw yourself a rough sketch by zigging and zagging in and out between each pair of rings, using the spokes as guidelines to mark where you need to zig or zag to next?
  • LoopysueLoopysue ProFantasy 🖼️ 40 images Cartographer
    You wouldn't have to cut anything out - just draw it on a piece of paper, or on the screen with the draw circle tool (using snap to make sure you got the centres in the same place), and the draw line tool to add the spokes and the zig zags.

    NB - right click the draw circle tool to chose the right method to be able to place the centre first and then define the circle by its radius ;)
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