CD Stone Fill Style bug.
rman88
Newcomer
ok hear is the deal. i am trying to use the stone fill style in order to make roads.the first red flag i see when doing this. is the fact that it automatically creates an outline. even thou in the settings i have it turned off. this outline causes it to glitch out. making the bitmap vanish leaving only the outline. this only affects this one fill. so i am not sure what is wrong. so do you heave any ideas?
Comments
https://secure.profantasy.com/service/technical.asp?Q=&ID=32
thou for me hitting ctrl f dose not seem to fix it. but in general it just has a grey outline for no reason. that said fill style is stone, just stone. that grey fill style with short lines that make it appear to be some kind of stone or cobble stone pathway. least when you have a high birds eye view. as the paved or cobble stone is just to big for the size of city i am making.
Could you upload a map file here where that happens so we can take a look at it, as well as a screenshot that shows how it looks on your system?
https://www.dropbox.com/s/u0phkg8uaz4nqxl/bug1.png?dl=0
https://www.dropbox.com/s/l4lbua6ue58s4bt/bug 2.png?dl=0
hear is the map.
https://www.dropbox.com/s/gvs9aihc0gfudbm/shirley's shire.FCW?dl=0
1. Click the fill style indicator (FS: ) in the top right
2. Click the Bitmap Files tab
3. Select Stone from the drowdown
4. Enable the Tile to Fill option
5. Remove the check mark for outlined, since you didn't want this.
6. Optionally, place a checkmark in the Scaled box, and provide values for the fill scale (You need to find something that looks good for your map). By having the fill scaled, it will stay the same size relative to other entities on the map when zooming out and in.