Alenhold - Commissioned WIP
LadieStorm
🖼️ 50 images Surveyor
This is an unpaid commission I accepted mainly to ease into possible commission work, and to get in some experience. The main continent you see is for the client, and over at the cartographer's guild, he will actually be taking part in the process.
I added the north east and southwest landmasses mainly to balance out the map, so those landmasses are subject to change, or disappear. Right now, I just have the basic landmasses. Once the client approves/requests a change, then I will proceed from there. In the mean time, this is what I have so far!
I added the north east and southwest landmasses mainly to balance out the map, so those landmasses are subject to change, or disappear. Right now, I just have the basic landmasses. Once the client approves/requests a change, then I will proceed from there. In the mean time, this is what I have so far!
Comments
You seem to have quite a specific set of instructions, from what I've read of mrjane's critique over on the Guild page.
Good luck with this Storm
Nice water, by the way
Those mountains are definitely looking a whole lot better than before, and if, as he says the equator is going roughly through the middle of the map, then the desert is much better placed. If you look at a map of Earth's deserts, only the Sahara actually sits anywhere near the equator. Most are in the tropics, and a great many (like the Atacama in Chile) extend vast distances beyond that. Its more to do with lack of water than how hot the day is.
What do you use for your water/oceans? I love it!
LLAP
Nacon4
But I'm using the Herman Weilink style for this map, and the water bitmaps.work so well.
The southeastern lake... I know already that I have the out flowing river, but no inlet. A lake that large should have multiple inlets, but the client had none... so I have to think that one a bit. But this is what I have so far
Any feelings about increasing first the overlap, and then the edge width on the Edge Fade Inner of the overlying sheet (the scrubland I think)? No particular reason for asking, other than I think it would make the transition between the two regions more gradual.
That should help, if you're looking at having two different edge fades for the same texture.
And if that's not a big enough clue - I have no less than 16 sheets of grass on the MC map so that I can do different things in different places with the same texture on the same map (and that's only the short grass)
On second thought... you are one of the few that wouldn't be surprised!!! lol
I was beginning to wonder what was happening with this, since its been a while after your last post. Its good to see you making progress with it.
I await further instalments with interest
I added more desert to the cradle, I increased the size of the Grinning Sea by about 10% (if that's not enough, let me know, I can do it again), I added a river that runs west out of that northeastern lake, and had it run toward Ash Bay. I then added hills on the eastern side of the lake, to explain why it didn't run west. I then also added a forest for the river to run through.
It is at this stage when I need to start filling in the rest of the forests.... so I need to know from my client how many more forested areas there needs to be, and where they should be.
First, the small snag:
The client asked me to widen the 'river' that went from the Grinning Sea (that massive body of water in the middle of the continent) to the eastern coast. They wanted the Grinning Sea to be more of, well, an inland sea. I originally thought that I would just go in, and widen that area using the land editing tool, but it didn't work. Every time I tried to click on the coast line, to begin the edit, my cursor jumped out and picked a node that was out in the ocean to the right of that coast. That is probably because I removed the outline edging from the land mass, once I fractalized it. So, what I ended up doing, was widening the line that made up that river. That has led me to a different issue.
When I originally made that river line, I attached it to the coast, not a problem. But now that I have widened that line, the end of that line juts out into the sea, and it just doesn't look right to me. I've tried to move the node that causes that line to branch out at the end... but no such luck. I even hid every sheet but the one that the river is on, and I still can't select the end of the river to move the node. But I don't want to leave it like it is, either.
Second issue... the color palate. I don't think I like the orange, but at the same time, I don't want the colors to either be too bold, or too pastel. So I could use some suggestions.
The main trick about wide lines is that the actual line you need to work with is the thin line running down the exact middle of it, this is where all the nodes are located. The width is just a visual thing added to the left and right of the real line, but when working with nodes and such, you need to be working on the actual line. Note that zooming in usually makes it more difficult to select the nodes, because it means the pick cursor covers a smaller area. Also, as above, make sure Snap is not on.