The Cursed Gods - CA3+ - Complete

The Cursed Gods

The legend of the Cursed Gods come from the Book of the Crow Ravings and the associated prophecies. I have never been able to find this book. But, the legends have been passed down from one generation to another among the Free Peoples. It is said to have taken place sometime during the Faith Wars before the Great Slave Revolt in Sabine. As such, there were only small bands of freed slaves conducting piracy in the Ending Ocean during these events. In addition, the legends vary in the telling and the truth of things is hard to determine.

The legend(s) is rather extensive, so I will summarize. During the 1st Shedim war, the Centaur god Kentaurus, son of Ixion, led the Elder Races alongside their allies - the Dragons, Giants, and the Grigori - against the Shedim. War decimated the world off-and-on for two hundred years. In the end, a large regiment of Centaurs led by the god Dupon met the Shedim in yet another battle. The Shedim leader moved ahead of his demonic horde and issued a personal challenge to Dupon. The Shedim leader was none other than Satan, the Overlord of the Shedim himself. He wore no armor, stood 12 feet tall, and was girthed in only a loin cloth. He was armed with two wicked looking daggers, one is each hand, with green poison dripping from the blades. He was dark red in color, fanged, and black horned.

Dupon trotted forward roaring like a great beast and made a thunderous noise banging his giant axe against his shield. Satan mocked him, calling him his little prancing pony, and Dupon, in his rage, charged his enemy. As he bore down on Satan, raising his great axe, Satan just stood his ground. As the axe blade descended, Satan threw his arms wide and took the blow with a smile. The axe shattered into many shards and a great blast of energy flattened the first few rows of warriors from both armies and as the dust cleared, a gasp of disbelief was uttered by both sides. Both Satan and Dupon lay upon the ground and did not move. Both armies surged forward to retrieve their fallen and a brief battle ensued. Satan’s lieutenant, Lucifer, pulled Satan’s body from the field and Satan was never seen again. The Shedim fled from Kelleemah. Dupon was not dead, but he has never woke. To this day, it is said that the god slumbers. This is why he is now called the Sleeping God of the Centaurs.

How does the 1st Shedim War relate to the legend of the Cursed Gods you ask? The axe shards, my friend, the axe shards.

Sometime during the Faith Wars, Barek and his pirate crew were searching the northern swamps of the land that is now called Morland, the home of the Free Peoples. They were looking for hidden goblin lairs, for the goblins were fond of piracy themselves and it was rumored that they had gold aplenty hidden away in the swamps. They eventually found a goblin warren, but instead of gold, they found a prisoner. An old lady who did not know her name, the one simply called, the Hag. She was a seer and a prophetess. She told them the story of Dupon and his shattered axe. There was great magic in those shards and she could help them find them. For she had foreseen this in her dreams. They would find the shards and use them to forge new weapons; twenty swords in all. And with these weapons, they would become gods themselves.

There are many stories, mostly fanciful tales, about Barek and the crew of the Orphan’s Tear. There are many conflicting stories of how they found the shards, and the making of the swords, but that would take many books to tell. Instead, we will go straight to the gruesome end, for there are few happy endings in this world. In all their tales, they had one enemy that they could not defeat and that pursued them to the very end. The hollow eyed Captain of the Dread Wolf and its undead crew. It is said that they still roam the waters of Kelleemah, in the service of Lucifer, looking for the swords.

In the end, they were betrayed to their enemy by members of their own crew. In that last desperate fight, they fought both the dead and one another. It is said that when all was said-and-done, only a mortally wounded Hag and a young cabin boy were left. The Hag had used powerful magic to drive off their enemy, but it was a matter of time before they came back, and she had precious little time before she died. The boy helped her to her feet and she leaned on him for support as she began her chanting. Summoning the combined powers of the swords with her last breath, twenty of the crew, to include herself, was reborn. Not as themselves, but trapped within the swords, each one a god; a cursed god. For they could only exercise their power through others, and even then, only if the wielder was strong enough in both body and soul. By the time that the enemy had returned, all of the swords were gone.

The swords have become infamous, each one an Avatar of a God. They have been used for both good and evil, and their owners do not seem to last very long. Over and over again, the swords have been found and lost again. They have been called by many names and according to the prophecies of the Crow Ravings, each has its own destiny. The book of the Crow Ravings does not describe the Cursed Gods, but images of the gods themselves are everywhere in the lands of the Free Peoples. Nobody knows the origins of these images. They are on doors, small shrines, pendants, medallions, and even playing cards. Only one has a temple, but they have no clergy per say, they just have a few raving lunatics that shout warnings about the end of the world.


Signed,

The Father, Council of the Hvitalfr, the Lord of Destiny, and the Patron Saint of Orphans.

Comments

  • edited August 2016
    Barek the Pirate King,

    Barek was the Captain of the Orphan’s Tear and was an old man of the sea, full of wisdom and knowledge. He was also a great leader and a humble man. Many times, when visitors came aboard, they could not figure out who the captain was by simply looking around, for he worked alongside his crew and did not have the look of a captain, but more of a deckhand. He had one fault, he was blind when it came to women. He had been with Chandra for many years, but once Ishana joined the crew, she wiggled her way between them. Eventually, Chandra was just the navigator, and Barek belonged to Ishana. He did not open his eyes until it was too late. For it was Ishana that orchestrated his betrayal. Barek is the god of knowledge, wisdom, and leadership. His mark is the crown, and in the playing deck, he is the King, regardless of the suite. His sword is a Talwar and has sometimes been known as Barek’s Blade, The Sword of Kings, Lore Master, and Doom Wielder.


    Signed,

    The Father, Council of the Hvitalfr, the Lord of Destiny, and the Patron Saint of Orphans.
  • edited August 2016
    Ishana the Pirate Queen,

    Ishana only cared about personal power and she was willing to use anyone that she had to. She is the one that orchestrated the betrayal of Barek. She could have been comfortable with him, but the constant running from the Dread Wolf began to make her desperate. She recruited Oran, Jareb, Eda, and Gethin. Together, they hoped to escape their fate by betraying Barek to the undead minions of Lucifier. And, they were to be rewarded with enough gold to retire in luxury. Ishana is the goddess of seduction, scheming, and lies. Her mark is puckered lips, and in the playing deck, she is the Queen of Hearts. Her sword is a Kalis and has sometimes been known as Ishana’s Blade, The Sword of Deception, Will Binder, and Truth Spinner.


    Signed,

    The Father, Council of the Hvitalfr, the Lord of Destiny, and the Patron Saint of Orphans.
  • edited August 2016
    Master Rune,

    Master Rune was the Quarter Master for the Orphan’s Tear. While the Captain led the crew, Master Rune ran the ship. He was also the administrator of the law and punishment, also known as the Pirates Code. He watched Ishana closely, he knew that she was up to something, but as long has she did not cause strife, he was willing to leave her alone. He did not have the time nor the patience to deal with such people. When the end came, he stood with the Captain. Master Rune is the god of punishment, justice, and the pirate’s code. His mark is the balance & scales, and in the playing deck, he is the Ace regardless of the suite. His is an executioner's sword and has sometimes been known as Rune’s Blade, The Sword of Judgement, Law Giver, and Fate Sealer.


    Signed,

    The Father, Council of the Hvitalfr, the Lord of Destiny, and the Patron Saint of Orphans.
  • edited August 2016
    The Hag,

    She had been the prisoner of the goblins for so long, that she had forgotten who she was. She was only fed enough to barely stay alive. Even then, she was only useful as long as she used her powers to tell them when ships were passing and whether or not they would be successful in their raid. She knew that Barek was coming. She had known for as long as she could remember. She knew that this day would come, must come, and needed to come. She was both relieved and scared at the same time. But she heard the crows calling. She is the goddess of sorcery, omens, and curses. Her mark is a single eye, and in the playing deck, she is the Joker. Her sword is a Curtana that is heavily decorated with arcane runes, and has sometimes been known as the Hag’s Blade, The Sword of Visions, Path Shaper, and Dream Weaver.


    Signed,

    The Father, Council of the Hvitalfr, the Lord of Destiny, and the Patron Saint of Orphans.
  • edited August 2016
    Kian of the Three Deaths,

    The Free Peoples are more superstitious than most and as such, they do not have just one god of death, but three. Collectively, they are known as the Three Deaths. Kian was the 1st Mate of the Orphans Tear and would have made a great captain someday. He was both a brave fighter and a hard worker. He still needed Wisdom, but under Barek’s tutelage, Kian was seen as his successor. Jareb was sent by Ishana to kill Kian on that fateful day. Kian is the god of death by battle, sorcery, and old age. For the Free Peoples, these were the most honorable ways to die. Even though Kian is a God of Death, he is an honored god. He is not feared, for Kian protects the souls of the dead until the chains of Kelleemah are broken and the dead can move on to their afterlife. His mark is the skull, and in the playing deck, he is the Jack of Diamonds. His sword is a Cutlass and has sometimes been known as Kian’s Blade, The Sword of Ancestors, Spirit Caller, and Soul Singer.


    Signed,

    The Father, Council of the Hvitalfr, the Lord of Destiny, and the Patron Saint of Orphans.
    Kian.PNG 803.9K
  • edited August 2016
    Oran of the Three Deaths,

    Oran was a swabbie, mopping the deck and doing other menial duties. He was a thin lazy man and a coward. Early on in the quests for the shards, he was caught trying to steal one. Master Rune called a meeting of the crew and Oran was convicted of the theft of plunder. He was to be hung by his feet and thrown overboard, being pulled by the ship until he drowned or until he was eaten by one of the denizens of the deep. But the Hag stood between Oran and the ocean and said that he could not die and that he was one of the crew that is fated to be a shard bearer. It was at this time that she named the 20 bearers of the shards, the 20 who would have the swords made, the 20 that would become gods. No one was more surprised than Oran; he collapsed onto the deck. He was the first to be seduced by Ishana’s will. He was supposed to have killed Meiyo, but he never even got his sword fully drawn from its scabbard before he died. Oran is the god of death by disease, drowning, and starvation. For the Free Peoples, these were the most horrible ways to die. He is a hated god. It is said that all who pass onto Oran’s hands become the undead, haunted spirits that are cursed to never know peace. His mark are the crossed bones, and in the playing deck, he is the 2 regardless of the suite. His sword is an Acinaces and has sometimes been known as Oran’s Blade, The Sword of Souls, Ghost Walker, and Blood Drinker.


    Signed,

    The Father, Council of the Hvitalfr, the Lord of Destiny, and the Patron Saint of Orphans.
    Oran.PNG 830.5K
  • edited August 2016
    Jareb of the Three Deaths,

    Jareb was the 2nd Mate aboard the Orphan’s Tear. He was a bully and he loved the gold too much. He did not know when to stop gambling, and tended to quickly lose his share of the plunder. He was an easy mark for Ishana. She used his jealousy of Kian and love of gold to bring him to her side. He was supposed to murder Kian, striking him before he had a chance to draw his weapon. But, he could not bring himself to kill Kian that way. He wanted a stand up fight and he wanted to prove that he was a better fighter. So instead, he challenged him to a duel. This actually benefited Ishana’s plans, for the duel created the distraction that allowed the undead crew of the Dread Wolf to surprise the encampment. In the end, neither proved himself the better swordsman, for they died upon each other’s blade. Jareb is the god of death by murder, betrayal, and ill luck. Jareb’s love of gold is said to be so strong, that if you die with enough gold upon your person, you may be able to bribe the god of death and return to the living. This belief has led to the custom of burying the dead with a golden coin within the corpse’s mouth. His mark is a golden coin, and in the playing deck, he is the 10 regardless of the suite. His is a long sword and has sometimes been known as Jareb’s Blade, The Sword of Graves, Oath Shredder, and Corpse Stealer.


    Signed,

    The Father, Council of the Hvitalfr, the Lord of Destiny, and the Patron Saint of Orphans.
  • edited August 2016
    Alvara,

    Alvara was the 3rd Mate onboard the Orphan’s Tear. She was one of the half-elves of the Tinefain and an excellent swordswomen. She was particularly deadly in using two swords in battle. She trained most of the crew on the use of swords and was greatly respected. For there was no sword that she had not mastered. Gethin in particular liked training with Alvara and many would watch their matches. It was Gethin’s job to kill Alvara. She is the goddess of skill, grace, and swordsmanship. Her mark is the sword, and in the playing deck, she is the Queen of Clubs. Her sword is a Rapier and has sometimes been known as Alvara’s Blade, The Sword of Masters, Life Taker, and Blade Dancer.


    Signed,

    The Father, Council of the Hvitalfr, the Lord of Destiny, and the Patron Saint of Orphans.
  • edited August 2016
    Lorcan,

    Lorcan and Caddock worked together on the ships artillery. Lorcan preferred the smaller arrow launchers that fired as many as 20 flaming arrows at a time. He also led the boarding party when assaulting enemy ships. He was famous for wading into the enemy with his two magical maces chanting battle hymns. According to legend, the bodies of the undead crew of the Dread Wolf were heaped around him like a wall when he finally fell. Lorcan is the god of chaos, fire, and vengeance. His mark is a flame, and in the playing deck, he is the Jack of Clubs. His sword is a Falcata and has sometimes been known as Lorcan’s Blade, The Sword of Rage, Pain Dealer, and Death Screamer.


    Signed,

    The Father, Council of the Hvitalfr, the Lord of Destiny, and the Patron Saint of Orphans.
  • edited August 2016
    Caddock,

    Caddock was a Half-Orc. He and Lorcan worked together on the ships artillery. Caddock's specific specialty was the two large bolt throwers. Besides the artillery, Caddock also was in charge of repelling boarders. He was the strongest of the crew members, and fierce in battle, but he was also cunning. Despite his appearance, he was not some simpleton brute. To underestimate Caddock, was to insure ones humiliating defeat. He also repaired the personal weapons of the crew. Ishana tried once to seduce him, when she kissed him, he bit her drawing blood. As she whirled away, he simply smiled. When Gethin finally won his battle with Alavara, he turned to find another foe to only have Caddock remove his head with a single swipe of his new blade. Caddock then dug out both of Gethin's eyes. Caddock is the god of War, Battle, and Slaughter. His mark is the smiths hammer, and in the playing deck, he is the 9 regardless of the suite. His sword is the two-handed Claymore and has sometimes been known as Caddock’s Blade, The Sword of Blows, Gate Crasher, and Bone Crusher.


    Signed,

    The Father, Council of the Hvitalfr, the Lord of Destiny, and the Patron Saint of Orphans.
  • edited August 2016
    Chandra,

    Chandra was the ships navigator. She had the uncanny ability to always know where she was. She could navigate in the worst of weather and in the pitch black darkness of a cloud covered night sky. She did not need to stay close to shore and could go many places that others could not. More than once, these skills won them battles or allowed them to escape. If it was not for Chandra, the Dread Wolf would have caught them way before all the shards were even found, let alone forged into magical swords. Chandra had spent many years as Barek's companion. The sudden and unexpected change hit her hard. Barek and Chandra had grown old together. Over time, Chandra had become more and more withdrawn and depressed. And when the final battle occurred, she killed both Ishana and Barek. She is the goddess of the moon, stars, and the night. Her mark is the crescent moon, and in the playing deck, she is the Queen of Spades. Her sword is a small Flyssa and has sometimes been known as Chandra’s Blade, The Sword of Stars, Night Hunter, and Day Eater.


    Signed,

    The Father, Council of the Hvitalfr, the Lord of Destiny, and the Patron Saint of Orphans.
  • edited August 2016
    Strom,

    Strom was both the carpenter and the boatswain for the ship. He loved the Orphan’s Tear and would often stand at the forecastle when the ship was at full sail. He loved visiting various lands and was always collecting trinkets and various types of clothing. He was the first of the crew to be slain by the undead. Strom is the god of exploration, oceans, and ships. Their is a temple with a shrine in it dedicated to Strom. It is located in Morland, in the city of Deepwater. It is famous for the shipyards and the quality of the ships that are made there. His mark is a ship, and in the playing deck, he is the Jack of Spades. His sword is a Kampilan and has sometimes been known as Strom’s Blade, The Sword of Waves, Foe Drowner, and Breath Ender.


    Signed,

    The Father, Council of the Hvitalfr, the Lord of Destiny, and the Patron Saint of Orphans.
  • edited August 2016
    Pandra,

    Pandra was a rigger aboard the Orphan’s Tear and she loved sitting in the crow’s nest. She could move through the masts and sails like she was born to it. The young Elf loved being as close to the sky as she could and always wanted to fly someday. She often smiled and laughed while she worked. She was nothing like her kin, despite the dark skin and pointed teeth. Meiyo protected Pandra and Tibor as long as he could. She is the goddess of the sky, wind, and storms. Her mark is a dragon, and in the playing deck, she is the 5 regardless of the suite. Her sword is a Gladius and has sometimes been known as Pandra’s Blade, The Sword of Scales, Wind Sailor, and Storm Chaser.


    Signed,

    The Father, Council of the Hvitalfr, the Lord of Destiny, and the Patron Saint of Orphans.
  • Tibor,

    Tibor was both the cook and the healer. The little fella was strong spirited and loved helping the crew. He took as good care of them as their own mothers. He was also in charge of stores and always went to find what the ship’s crew needed. Meiyo protected Tibor and Pandra as long as he could. Tibor is the god of good health, food, and safe havens. His mark is a Tankard, and in the playing deck, he is the 4 regardless of the suite. His sword is a Sabina and has sometimes been known as Tibor’s Blade, The Sword of Life, Plague Healer, and Thirst Quencher.


    Signed,

    The Father, Council of the Hvitalfr, the Lord of Destiny, and the Patron Saint of Orphans.
  • Meiyo,

    Meiyo was a simple Sailor. He and Barek were the best of friends. They often smoked pipes at night and played cards. Meiyo was Barek's connection to the crew. He kept Barek informed on what was happening with the crew and what their concerns and general mood was. Meiyo was an unofficial channel for the crew who were afraid to bring up certain issues through the official channels. Meiyo would always accompany Barek when he was off the ship and would have given his life for the Captain without hesitation or regret. He protected Tibor and Pandra as long as he could from the undead. Meiyo is the god of loyalty, duty, and courage. His mark is a Shield, and in the playing deck, he is the Jack of Hearts. His sword is a Chokuto and has sometimes been known as Meiyo’s Blade, The Sword of Honor, Vow Holder, and Shield Bearer.


    Signed,

    The Father, Council of the Hvitalfr, the Lord of Destiny, and the Patron Saint of Orphans.
  • Farrah,

    Farrah was a Musician. Very few signed onto ships, for most are not an adventurous sort. But, they are greatly prized. Some Captains even brought them onboard against their will. Farrah was looking for heroic stories of great deeds with which to write songs about. She found far more than she bargained for. The crew loved her and she often embellished their deeds in her songs while they drank and gambled. Foes were more numerous, the battles more fierce, and the victory was always more glorious. Unfortunately, the Crow Ravings does not preserve them for us. Farrah was killed by Eda. She is the goddess of wine, gambling, and song. Her mark is a Harp, and in the playing deck, she is the 3 regardless of the suite. Her sword is a Katzbalger and has sometimes been known as Farrah’s Blade, The Sword of Legends, Tune Player, and King Maker.


    Signed,

    The Father, Council of the Hvitalfr, the Lord of Destiny, and the Patron Saint of Orphans.
  • edited August 2016
    Zahara,

    Zahara was a simple Sailor and a Gnome. But she was also the ships good luck charm. Whoever she was with would have the best luck. They would stumble over a small chest of coins, bend down to pick up something just as a trap sent darts into the wall just above them, or escape from a maze. When she was along, the crew was braver, more persistent, and full of confidence and hope. Like the rest, Zahara’s good luck ran out when Eda killed her along with Farrah. She is the goddess of dawn, hope, and luck. Her mark is the sun, and in the playing deck, she is the Queen of Diamonds. Her sword is a Cinquedea and has sometimes been known as Zahara’s Blade, The Sword of Victory, Fear Breaker, and Hope Bringer.


    Signed,

    The Father, Council of the Hvitalfr, the Lord of Destiny, and the Patron Saint of Orphans.
  • edited August 2016
    Chunguza,

    Chunguza was a simple sailor that acted as a scout whenever they went on land to explore or plunder. She loved exploring and being out ahead of everyone else. She had always had a close connection with the wilderness and was almost as quite as a Hafling. Eda was her best friend and they often went ashore together. Chunguza was always having to get Eda out of trouble though; drinking, fighting, and sometimes killing. She was absolutely stunned when Eda suddenly attacked Zahara and killed her, and before she could shake herself out of it, Eda killed Farrah. Eda looked back and Chunguza and smiled, then motioned her to follower her. Before she even realized it, she had buried her blade up to the hilt into Eda’s back with the blade protruding out of Eda’s chest. As Eda collapsed, she dropped to her knees. When the undead found her, she was still their next to Eda crying. She is the goddess of jewels, coins, and plunder. Her mark is an X, and in the playing deck, she is the 7 regardless of the suite. Her sword is an Ida and has sometimes been known as Chunguza’s Blade, The Sword of Plunder, Way Seeker, and Gold Finder.


    Signed,

    The Father, Council of the Hvitalfr, the Lord of Destiny, and the Patron Saint of Orphans.
  • edited August 2016
    Eda,

    Eda was a simple Sailor and a friend of Chunguza. She thrived on taking risks and was a constant troublemaker. In some ports, she could not even go ashore, or she would have been arrested and put to death. She sometimes went ashore without Chunguza to sneak into temples to steal their wealth. Ishana had recruited her by simply promising the others share of plunder. One portion of the share for each crew member she killed. Eda also promised Ishana that she would get Chunguza to help as well, but she was killed by Chunguza instead. She is the goddess of theft, stealth, and murder. Her mark is a pair of dice, and in the playing deck, she is the 6 regardless of the suite. Her sword is a Xiphos and has sometimes been known as Eda’s Blade, The Sword of Knaves, Risk Craver, and Dice Roller.


    Signed,

    The Father, Council of the Hvitalfr, the Lord of Destiny, and the Patron Saint of Orphans.
    Eda.PNG 826.3K
  • edited September 2016
    Gethin,

    Gethin was a simple Sailor and the ships Diver. He could hold his breath for an amazing 14 minutes. He kept to himself and had no real friends, although he practiced his swordsmanship with Alvara daily. He often read from a highly decorated book, but would always close it when anyone asked him about it. He simply called it his temple. He constantly challenged himself and always volunteered to explore dungeons and caverns. His eyesight was excellent and he could see well in the dark. He never backed down from a fight, not even against the vile creatures that protected the shards. When Ishana approached him, she did not even get a chance to ask anything. He stopped her and simply said yes. Somehow, he knew what she was up to. He caught Alvara off guard when he attacked her, for nobody knew that he had arcane powers at his disposal. Gethin was killed by Caddock. He is the goddess of caverns, shadows, and the deep. His mark is the Black Spot, and in the playing deck, she is the 8 regardless of the suite. His sword is a Khopesh and has sometimes been known as Gethin’s Blade, The Sword of Shadows, Flesh Tearer, and Tear Shedder.


    Signed,

    The Father, Council of the Hvitalfr, the Lord of Destiny, and the Patron Saint of Orphans.
Sign In or Register to comment.