[CA 108] Using Deluxe Battlemaps for Sea Cliffs/Caves

I need some advice on how to use the Deluxe Battle Maps template to draw sea coast cliffs with a hidden sea cave that can hold a small smuggler fleet. Here are the specifications:

Sea Cliff: 300 ft. high with a 50 ft. rock shelf at the base wide ending in a sand and pebble beach. There is a 100 ft. x 300 ft. cove with a tidal beach protected by a 150 ft. headland that can be accessed by a winding path down the cliff face. Opposite the headland are some rocky shoals that require a skilled local pilot to navigate. There is a lighthouse on the headland warning passing ships of the local dangers with a cart path that connects to the King's Highway that runs through a small village (with a traveller's inn, some local shops and houses) and past the local magistrate's estate.

Sea Cave: 270 ft. wide x 420 ft. long x 105 ft. high x 30 ft. deep (height/depth measured from mean sea level). The entrance to the cave (a 50 ft. wide passage 100 ft. long) is hidden from passing ships behind the headland. At the far end of the cave is a shallow shelf on which a ship can be careened for maintenance. There is a 5 ft. wide shelf on each side of the passage at low tide that allows someone to walk from the cove to the cave. Other access to the cave is either by boat (ships without oars would rely on the tides to enter/leave the cave), or by two tunnels leading to the cliff top; one to a secret room in the stables of a local inn, the other to a sub-basement of the local magistrate's manor house. To one side of the cave is a waterfall (fed by an underground river) hiding a secret side cave.

What I need is some guidance on which drawing tools to use on each sheet, how to use them and how to draw the shorelines at low, mean and high tide.

Dalton "with big ideas and little knowledge" Spence
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