Need a little help with my newest project - Soulburn Castle
LadieStorm
🖼️ 50 images Surveyor
My next mapping project is to map out a castle... With 2 floors above ground, 1 dungeon floor underneath, on a low 'mesa' or cliff, complete with a moat. I want to go big, and create an outer wall with the castle inside...similar to Helms Deep from Lord of the Rings(just not up against the side of a mountain).
I know how to do it...I can set it up similar to my tavern, with one large room, then set smaller rooms inside it. That's how I made the kitchen, and storage rooms below in my tavern.
But I also don't know how to do it...because the floor+wall drawing tool requires angular rooms. Even the polygon drawing too requires straight edges and angles. But I'm attempting to create an outer walled room that follows the curve of the land it's sitting on. No angles.
I tried hand drawing it, following the curve of the land...I ended up with some weird nodes, especially when I tried to connect to the first corner. It was a nightmare trying to edit those nodes so that it would connect correctly.
I was originally planning on using some Dundjinni connecting symbols that would make a perfect outer wall. But again, all straight lines and 90 degree angles. There are some that curve...but they are fairly short, and don't look right.
So my question is this. How do I make walls that curve and circle unevenly?
I know how to do it...I can set it up similar to my tavern, with one large room, then set smaller rooms inside it. That's how I made the kitchen, and storage rooms below in my tavern.
But I also don't know how to do it...because the floor+wall drawing tool requires angular rooms. Even the polygon drawing too requires straight edges and angles. But I'm attempting to create an outer walled room that follows the curve of the land it's sitting on. No angles.
I tried hand drawing it, following the curve of the land...I ended up with some weird nodes, especially when I tried to connect to the first corner. It was a nightmare trying to edit those nodes so that it would connect correctly.
I was originally planning on using some Dundjinni connecting symbols that would make a perfect outer wall. But again, all straight lines and 90 degree angles. There are some that curve...but they are fairly short, and don't look right.
So my question is this. How do I make walls that curve and circle unevenly?
Comments
Don't suppose you could upload a picture of the thing gone wrong, could you? I might be able to help if I can only see what's wrong
Sue, I already erased.it to start.over... Plus, I can't get my laptop online right now (I'm on my cell phone). But Lorelei may have given me what I need to make so.ething work.
(Click the image for a larger version)
Check out p.88 of the CC3+ User Manual (p.70 of the CC3 User Manual) or p.118 of the Tome of Ultimate Mapping for instructions on how to edit or create drawing tools.
I hope that helps.
Cheers,
~Dogtag
As in your project, the builders had to follow the lay of the land. Whenever they hit a turning point, they usually turned the straight wall in another direction. Where those turns occurred, they also created an excellent observation point for guards atop the wall, so they usually built a tower or the like there upon the turn. This makes using the Dundjinni symbols that you mentioned easy, fast and ideal to implement while at the same time reproducing a 100% credible prototype of the real world replicas.
Lady Mary Bankes held the castle for an astonishing 3 years during the war, while her husband was called to the side of the king in the north, and she did it initially with only 80 of the village men at her disposal. The defenders suffered only 2 losses during the first siege, while 100 of a 600 strong parliamentarian force fell during their repeated assaults on the outer walls. Unfortunately for Mary she was eventually betrayed by one of her own, and she was forced to surrender the castle after the enemy attacked from both the outside, and the inside three years later, in the final assault that ended a second much longer siege. The lady and her daughters were allowed to leave unharmed with respect for the courage and heroism she had shown 'beyond the call of her sex'.
The outer wall of the castle is kinked and curved to follow the contours. The only thing I would hasten to point out, is that the curves only exist because they must, in order to follow the contour. Please note how none of them are very pronounced.
My first image is up, so I'm hoping you will check it out... Skeaulvradkt Kiondju (Soulburn Castle)