Scepter Tower - Commoner's Vault
Lorelei
🖼️ 46 images Mapmaker
So I decided to incorporate an old D&D module, Scepter Tower of Spellgard into my own campaign. As i print up my maps poster size (either 11x17, 18x24 or 24x36) for each week with our gaming groups "petty cash", i decided to work my own version of the maps the module provided. This room The Commoner's Vault, in particular is my favorite, i think. The coffins are exposed so you can get the feel of how many layers of burial niches are within the walls of the catacombs. The canal is 5 ft deep and the players can access this room by either jumping down into the canal or jumping across the collapsed sections of stone floor. Let me know what you think. Honestly, i just cannot wait to print this one up...and i think my players are going to LOVE this entire adventure....I managed to easily work this module into my own homebrew with a few changes and tweaks, but its going to be EPIC.
If you'd like to see all the maps, let me know and i'll post them.
If you'd like to see all the maps, let me know and i'll post them.
Comments
I love how you made the canals. I really get a sense of depth. My only suggestions, though it's probably too late if you choose to take them, would be to modify the color or maybe add a texture to the water — it seems really clean. And consider placing some rocks in the canal (under the water!) near the collapsed sections of floor.
That does not however diminish the coolness of the map or my desire to have one of my characters fight there. Great choice of walls and floor textures and I like how you layered dirt over the coffins (and the floor in places). I should probably add that I like the creepy feel you managed to evoke with the placement of your coffins, too.
Thanks for sharing!
~Dogtag