Input on my first map (WIP)
Hi everyone, I just picked up CC3+ the other day so that I could map out a region for a D&D campaign I'm running. I've finally made some progress on something that I'm okay with, and I'd appreciate it if I could receive some input on what I've got so far and what I can do to improve upon it. Thanks!
Comments
Like I said though, great start!
A few remarks :
1. I'd not use different scales for symbols of the same type. For example, you used a different scale for different hills, the volcano is huge and some moutains on the east side are really tiny. I think it looks a bit odd.
2. Maybe add more fading to the edges of your land features (the marsh and the grasslands up north for example) so they blend in together and with their surroundings better. You will notice that if you have 2 land features overlapping each other, they will not fade into each other nicely. To do that, I use 2 different "land features" layers, one on top of the other, to create rich and mixed land features (because 2 overlapping land features from 2 different layers will blend in just perfectly). For example, you could draw a large plain on a layer with a big edge fading, and draw smaller patches of marshes or scrublands on top of it, using the other layer, with a smaller edge fading.
3. Make use of the "Mirror" option when placing symbols, it'll bring even more diversity to your map (e.g your rocks at sea, or the waves).
The Volcano is pretty large, at the scales that I use, my mountains are at 0.36 and my volcano is larger at 0.48, but that is because at 0.36 it is actually smaller than the mountains.
I have to scale it up to get it to look right.
Great advice on the land feature layers from Svaala!
I like how you framed the cliff/waterfall with woods.
Barliman is spot on about the rivers.
Overall, great 1st map!
A few suggestions:
The volcano southeast looks a tad out of scale.
Rivers join, they rarely branch.
/ Bjarne