Step Farming
I've had CC+ (no add-on) for only a few days, but I am adapting well. This is also my fist post, so hi all. As the post title suggests, I am wanting to create a map of a local area that contains step farming. Any suggestions on how to do this would be greatly appreciated. For those who are unfamiliar to what step farming is here is a link to a Google image search: https://www.google.com/search?q=step+farming&oq=step+far&aqs=chrome.1.69i57j0l3.6346j0j4&client=tablet-android-google&sourceid=chrome-mobile&ie=UTF-8
Thanks for any help.
Thanks for any help.
Comments
Sheet: BORDER_A
Sheet: CROPS_A
Sheet: BORDER_B
Sheet: CROPS_B
Sheet: BORDER_C
Sheet: CROPS_C
order them so the crop-sheets are above the border-sheet.
Then give the border some bevel-effect as intensive as you like and paint with dirt-like textures on them.
The crops should have some irregular border, try using fractal-polygons and paint them ontop the border-sheets.
Because they are on another sheet, you can add other effects for them.
Using different colours of green/brown getting lighter to the top might also increase the feeling of hills.
Just some ideas
This is a type of effect that lots of people try to get, and what the pros make look simple.
In addition to what others have mentioned, I think that "Edge Fade Inner" is also useful. So is "Glow". The question often is, does one put the glow on the Inside or the Outside? And does one make the glow slightly darker, or slightly lighter in shade than the background. Or maybe one tries to match the color of the level below (or above)?
I'll sometimes be working on what I consider a series of bluffs, and my wife comes in and says "Oh, nice valley!"
Please post your work, maybe we can all learn together!
Below is the result.
The effects need tweaking, but I think it might be a step in the right direction (no pun intended). Thoughts?
Cheers,
~Dogtag
the problem without the border-sheets is, there is no border (sounds stupid i know).
Terrace farming works, because the water sinks layer by layer through the terraces, without the border it would simply flow directly to the next layer and would wash away all the soil.
For me adding the border-sheet gives it a bit more depth.
This is an example:
Using for border:
bevel, lighted with
1, 1, 50, 10, 1, 0, mapunits
and crops:
edge fade, inner:
1, 100% 0%, map units
and
adjust hue/saturation:
0, 0, -25
0, 0, 0
0, 0, 25
depending on the level of the crop to give it a hight-light-changing effect
I guess it would also depend on the scale, right? At some point, I'm guessing the border would seem to blend with the rest of the land at each level, wouldn't it?
inner glow could work, but it only works with colors, not with textures so wou would have a brown "blob" at the border, but not dirt. Yes, depending on the scale, this might be enough.
~Dogtag
Here are some ideas of a texture that I would be looking for. But, these won't work for fills (sorry, I've never created one);
example 1
or ( example 2
Hope that helps and just isn't more confusing
While I think that those textures are fine by themselves, I'm afraid that they would not be very suitable as a fill texture in that case: The lines in the texture should follow the curve given by the elevation, and not remain straight. I'm not sure if CC can do it.
Therefore, I think a texture without a privileged direction would be a better choice.
I think it would present additional challenges, such as maybe using different PNGs on adjacent terrace levels and ensuring a clear border for each level in order to prevent it from looking too mathematically similar level to level, and to help distinguish between levels. That said, the same would likely be true for any repeated fill pattern.
Cheers,
~Dogtag
this would work, but it would be a huge effort. Could be worth to use this to achive a better look. The problem I see, there aren't that many usable symbols, so it would repeat immediately and going to look ugly. The stone-texture-fill wouldn't work either, because this cannot be rotated and so it wouldn't follow the stairs.
@LordEntrails your remark according to the hedges in the fill is absolutely correct, I didn't have any other crop-like fill at hand when creating the screenshot.
Cheers,
~Dogtag
You also could add a "edge fade, inner"-effect to the crops and increase the space to the border, so it doesn't look so even.
I do have an inquiry, the Land Sheet has an edge, it is a blue uneven edge that makes the land stand out against the ocean/sea, is it possible to add something similar to say a farmland layer?
I'm using CC+ no add-on's with the Mike S. template.
Thanks again all, will post any updates when I get there.