Shading Masks for use with Global Sun in CD
Kaz
Newcomer
Sorry if this is answered somewhere else, but I've searched the forums, Google, the User's Guide, and the Help in CC3+ and haven't had any luck. I'm making some new buildings for my CD maps and want them to be compatible with Global Sun for correct shadows. I can see the way the Vintyri roofs are masked, but there's not really a solid pattern to it, other than it looks like a gradient with Blue at roughly 0-45 degrees, going through a gradient to purple then pink counterclockwise. Are there like 10 absolute color values that need to be used for these maps, or is it just a gradient for degree? And is there a hard number for the degree where the blue/pink line should be?
Some of the "round" roofs in the Vintyri set seem to contradict each other - there are some (these examples are all in Symbols>Medieval Symbols>Structural Parts>Brown Beaver Tail Tile) where the 90-degree-facing polys are blue (CornerTower sets) and some where the 90-degree-facing polys are pink (Tower sets). Even some of the square roofs contradict, with blue on the right (BellTower sets) and pink on the right (Dormers) yet they all seem to light the same when they're placed in a map.
As for applying the shading masks, do you have to do anything extra when importing the symbols into CC3+/CD or will the program automatically look for a file with the same name with _MAP at the end to use it?
Some of the "round" roofs in the Vintyri set seem to contradict each other - there are some (these examples are all in Symbols>Medieval Symbols>Structural Parts>Brown Beaver Tail Tile) where the 90-degree-facing polys are blue (CornerTower sets) and some where the 90-degree-facing polys are pink (Tower sets). Even some of the square roofs contradict, with blue on the right (BellTower sets) and pink on the right (Dormers) yet they all seem to light the same when they're placed in a map.
As for applying the shading masks, do you have to do anything extra when importing the symbols into CC3+/CD or will the program automatically look for a file with the same name with _MAP at the end to use it?
Comments
For anyone that runs across this post on the same quest I was on later, the help article you want inside CC3+ is "Creating bitmap city symbols" I was overthinking it, searching for Shading Mask and other needlessly complicated things. I think I'll go ahead and buy the Tome today, CC3+ updates or not. I've worked through Essentials, the whole Manual, and all the online tuts I could find, and I still feel oblivious to so much this program can do. lol
~Dogtag