Map Projections for CC3
I am wondering how to do something and thought I would ask the brain trust here.
I want to make a map with a "six-point interrupted sinusoidal projection" like the one in FT Pro. (It looks like the GURPS and Traveller map forms in Cosmographer Pro)
The problem is, I want to do it in CC3. I tried using the "Simple Create Mode" in FT Pro, but my map ended up looking like it had been drawn by a three year-old. I tried doing it in Cosmographer, but the map isn't detailed enough for my liking. (Also, I detest mapping on hexes. Too many years of graph paper, I suppose.)
I want to make a map with a "six-point interrupted sinusoidal projection" like the one in FT Pro. (It looks like the GURPS and Traveller map forms in Cosmographer Pro)
The problem is, I want to do it in CC3. I tried using the "Simple Create Mode" in FT Pro, but my map ended up looking like it had been drawn by a three year-old. I tried doing it in Cosmographer, but the map isn't detailed enough for my liking. (Also, I detest mapping on hexes. Too many years of graph paper, I suppose.)
Comments
What I did (originally in CC2, but it should hold):
1. Drew the outline of the interrupted map inside another map border.
2. Drew each continent piece. Used the modifiers to ensure that I connected properly to the edge of the map.
3. Drew reference lines across from each map edge intersection, and used it as reference when I continued drawing the map in the next section.
It's really not that hard, but you have to do a lot of manual work because you cannot use the standard map borders to contrain your drawing. I've left off the modifications when I figured out I'd blown my math (when I first cut it into what should have been a sphere and instead I got a torpedo-looking thing), then again, when I was much closer but still not quite on.
Steve
I never thought of that. D'oh!
Steve