Draw -> Insert file is used to insert files of varying types. If you have multiple images you wish to use as symbols, you can also click the open symbol catalog button and browse to the directory containing the image files, and they will appear in the symbol manager window.
If I wanted to do this I wouldn't print and scan it. You can put out the whole map as a .jpg file (File -> Save as -> JPEG Bitmap file -> Options to specify the ramifications). Then I would start a new map and put the so created file for example as Background layer (Draw > Insert file). Then I'd work on the other regions, then repeat if necessary. I used a similar approach doing the Umberlee's Mercy map, exporting the picture below (here reduced to a very small scale for demonstration purposes) from CC3 for adding the land shadows in Photoshop and importing the resulting "shadowed" .jpg back into CC3 (Draw > Insert file) as a new CC3-map. Then, in this "new map" I added the Symbols like trees, the boat, etc. Then I exported it as .jpg again and did the last refinements (more precise shadowing, umbra shadowing, etc.) in Photoshop.
Comments
Print a completed region, scan it, and then go in and place it as an image onto the world map and at the scale that I need.
Sort of a rag man approach.
By overlapping regions onto a world map template, I should be able to get past the symbol/node limits of CC3+ and the operating system.
Since it looks so much better in print, the overall map may come out even better.
What do you think - is it feasible?
Or, is it a pipe dream - Ha, ha!
Thanks