Zeitgeist Maps
So we have just started the Zeitgeist Campaign. So far been pretty interesting. Been working on a few battle maps as we go and thought I would share them. I use all of these in Maptools and we use a 120" projection screen on the wall to play. Everyone is comfortable relaxing on the couch as we play and use a track ball mouse to move tokens around. Of course have to use 3 computers for entire set-up because we also use DnD4ecm for tracking combat and everyone uses thier phones to see combat tracker.
Adventure 1
Docker Brawl
RNS Coaltongue (by deck)
Maindeck
Gun Deck
Berth Deck
Engine Deck
Genius Loci
The Sea Gate
The Labyrinth of Gille Dhu
I didn't add fire on this map will do that with Maptools so I can spread it reduce it as needed
The Trio
Adventure 1
Docker Brawl
RNS Coaltongue (by deck)
Maindeck
Gun Deck
Berth Deck
Engine Deck
Genius Loci
The Sea Gate
The Labyrinth of Gille Dhu
I didn't add fire on this map will do that with Maptools so I can spread it reduce it as needed
The Trio
Comments
Two Front (lower floors)
Two Fronts (upper floors)
Bayou Wharf
Cloudwood Switchback
Ring of Blood
Audacious
Inevitable
Silvo
Li Grifoni
I think the name of the Two Front map in Adventure 2 should be: "How do you like them apples!"
I think my favorite one has to be the Ring of Blood one though. I love how you used the blur to really give a sense of height. Can you talk a little bit more about some of the effects that went into that one? The lighting, the plateau bevel...
Overall, love the maps!
After that I made another Layer above that and drew in 2 areas for the plateau tops and added an inner edge fade 3 to help smooth edge down some.
For the Lighting did the normal Light sheet with Transparency set at 90. set the stones as a wall shadow point setup for the campfire effect.
Most of the textures I have I pulled from google search, then used Gimp to edit and make seamless. Exported to PNG format and your good to go.
Catwalk PNG
My favorites are the ships.
Very nice work!!
-Mike
Macbannin's