CD3 - can you place tons of trees easily?
For a really nice city or castle map, I find that placing lots of trees and bushes is a great touch. But it's tedious work, placing them all one at a time. Is it possible to throw down lots of trees in automated fashion? Preferably randomly so that you get a nice mix of large-small?
Michael
Michael
Comments
As far as I know, there are no way of automating placement of trees. You'll need some kind of macro for that, but I don't think there is one out there.
Something that might help you though is to create a new symbol catalog, add all the different sized trees you are going to use, rename the symbols (in the new symbol catalog) to a continuous naming scheme [like tree 1, tree 2, tree 3, etc...], select them all, and set the "Symbol is one of a collection option", and then the "randomly select" suboption. Setting a random transformation with some options might also be usefull.
This way, you have a symbol catalog that places a random tree from the collection every time you place a tree, which means you don 't need to go back and select a new symbol from the catalog all the time, but just have to click away in the map and get a nice varied selection.
Pat