Considering purchasing CC3 but have a few questions

Hello,

I stumbled across your interesting CC3 app and I am a bit intrigued. I do have a few questions.

1) What is the max x and y pixel size a map can be?
2) It looks like you use a fcw type of file. Is this a cad file type or your own custom file type?
3) I am a C# developer and am making a small game that needs a static map which I thought your app would be a great way to design a map that would be suitable. But it sounds like you can zoom in and zoom out when in the CC3 app? If this is true is there a way to somehow add this functionality to the game I am creating?

Thanks

---Dave

Comments

  • 2) CC3 is based on FastCAD.

    No idea on the rest.
  • MonsenMonsen Administrator 🖼️ 81 images Cartographer
    1) That depends a bit. Since CC3 is a cad-based program, maps are not measured in pixels, but rather in real-world distances (feet, meters, km, miles, etc..)[And these have fractional values, so it is not just a fancy name for pixels] . Pixels only enter the equation when you wish to export your drawing to an image file for use elsewhere. The exact image dimensions depends on your computer, but for most people it should be about 6000-8000 x 4000-6000 pixels for a single export (But you can export the map in sections)

    3) I don't think you can embed the CC3 functionality into your game (For this, you would probably need to license the FastCad cad engine itself, as well as some additional code made by ProFantasy). What you could do is to export the map at different zoom levels, and have your game automatically switch between them as the user zooms in, like for example google maps does.
  • VintyriVintyri Newcomer
    Posted By: lavagin3) I am a C# developer and am making a small game that needs a static map which I thought your app would be a great way to design a map that would be suitable. But it sounds like you can zoom in and zoom out when in the CC3 app? If this is true is there a way to somehow add this functionality to the game I am creating?
    If you're creating a game that you want to sell, you doubtless would have to license a FastCAD/CC3 module for your program, provided the owners are willing to sell one. If it's for your own use, you could create a window in C# that opens CC3 inside of your game application. However, this obviously will work only on machines that have a separate CC3 installation.
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