Fractal Terrains to CC3 style fill problems
Hello. Thanks for any help in advance.
recently just bought the full version of FT3. I created a map i liked and exported it to CC3. i have one of the annuals and when i select the style i want to add detail in, it completely changes the colour scheme, removes some of the textures (that make me like the style), and etc..
The style is jon roberts. I tried this with 13th age, and par lindstrom, and it does it with every style. Although the symbol set no matter what style i select is stuck on jon roberts (so it uses his mountains, trees etc...). The problem I'm having is that I want to import just the coastline. but it auto fills the colour. when I select the default terrain tool, it has completely changed even though it is showing it is on the right style that I want. Can anyone explain to me what I am doing wrong. The only style that stays true to the original when I open a FT3 import is the original CC3 file.
I have tried this on both CC3 and CC3+, with the same issue. Thanks again for any help.
recently just bought the full version of FT3. I created a map i liked and exported it to CC3. i have one of the annuals and when i select the style i want to add detail in, it completely changes the colour scheme, removes some of the textures (that make me like the style), and etc..
The style is jon roberts. I tried this with 13th age, and par lindstrom, and it does it with every style. Although the symbol set no matter what style i select is stuck on jon roberts (so it uses his mountains, trees etc...). The problem I'm having is that I want to import just the coastline. but it auto fills the colour. when I select the default terrain tool, it has completely changed even though it is showing it is on the right style that I want. Can anyone explain to me what I am doing wrong. The only style that stays true to the original when I open a FT3 import is the original CC3 file.
I have tried this on both CC3 and CC3+, with the same issue. Thanks again for any help.
Comments
My recommendation in this case is to create a new map in the style you want, then copy the coastline from the CC3 file generated by FT3 to your new map. Finally, use Change Like Draw Tool (Right click the change properties button to access this command), and use it to change the look of your coastline to match the landmass drawing tool from your new style.
(Note that you could instead have imported the appropriate fill styles into your FT3 export map, but I since you only want the coastline, I believe copying it over is the best option)
Not sure what happens with the freezing, but it may be that your export is too detailed (Windows itself has some underlying limitations you may run into if the coastline is too detailed).
or i just edit the entire world, but i have done large maps before and it really slows down my processing speed. running a very good computer as well, so it's not a matter of upgrading.
any suggestions?
File -> Export world -> Cosmographer template.
The insert the fills with the map in CC3. You should be able to edit the map without Cosmographer.