Factors in export file size
seycyrus
Traveler
I just exported a battlemap using "save as" rectangular jpeg, with a quality factor of 40% at 5000 x 5000. This resulted in a jpg file of about 21 MB.
I'm sure that I have used these exact same settings for other maps and came out with a jpg that was around 5MB or less.
If you were to rate what factors resulted in this difference what would you think it is the most important in terms of affecting file size? Amount of sheet effects used? Type and number of symbols used? Fixed bitmap quality setting?
I'm puzzled by the vast difference in file size.
Any thoughts?
I'm sure that I have used these exact same settings for other maps and came out with a jpg that was around 5MB or less.
If you were to rate what factors resulted in this difference what would you think it is the most important in terms of affecting file size? Amount of sheet effects used? Type and number of symbols used? Fixed bitmap quality setting?
I'm puzzled by the vast difference in file size.
Any thoughts?
Comments
Unless you really need to reduce file size, I would highly recommend png for maps though. a bit larger than jpg, but the quality is just so much better.