Monopolar Worlds in Fractal Terrains?

I have a rather special case for a planetary system that I'd like suggestions for mapping.

Imagine four habitable worlds, made so by their proximity to a brown dwarf, for heat, making a "hot" pole facing the brown dwarf and a "cold" pole facing away from the brown dwarf. Is there an easy way to do that in Fractal Terrains? I mean, other than painting one pole hot and one pole cold (or leaving it the way the defaults generate it).

Also, if you want to see more information on the planetary system I'm talking about, you can download the paper, in PDF form here: http://www.fantasist.net/downloads/HoffmanQuartet.pdf
It was created for me by an astrophysicist who was also a science fiction writer, based on an idea I had, and may still use for a story.

Any ideas would be welcome!

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