First attempts with Fractal Terrains 3
Greetings, this is my first post here.
I have downloaded the trial version of FT3. My project is to take an existing fantasy map (format .png) and transform it in a realistic fractal version.
After some time I could transfer the coastline from png format into FT3 and edited it (with a significant help from the cartographer's board).
I have many problems with the transformation of a flat contour map into a fractal version with mountains and fractal coastline but this is not the reason of my post.
The reason is that I have to decide whether I buy the product or not.
90 % of my problems are due to the fact that I didn't find a real manual and the "help" function in FT3 is of no help in most cases. For instance all functions have several parameters and while the "help" gives a general definition of the function, one has no idea what the function is supposed to do.
After 3 days of working with FT3 I still can't make the sense of the Tools Moundtain and Profiled mound. Sometimes they create 90 000 ft high mountains and sometimes a mix of 20 km deep crater and mountains. Rougness edit creates lakes in the middle of continents that I don't want, lowering sea creates land on the border of a selection. I still don't know how to fractalize the coast while conserving its general shape. Etc.
So my first post is simple.
If I buy the software, is there a manual that actually explains the functions of Tools and Actions as well as a description what a variation of a parameter does ?
Thanks.
I have downloaded the trial version of FT3. My project is to take an existing fantasy map (format .png) and transform it in a realistic fractal version.
After some time I could transfer the coastline from png format into FT3 and edited it (with a significant help from the cartographer's board).
I have many problems with the transformation of a flat contour map into a fractal version with mountains and fractal coastline but this is not the reason of my post.
The reason is that I have to decide whether I buy the product or not.
90 % of my problems are due to the fact that I didn't find a real manual and the "help" function in FT3 is of no help in most cases. For instance all functions have several parameters and while the "help" gives a general definition of the function, one has no idea what the function is supposed to do.
After 3 days of working with FT3 I still can't make the sense of the Tools Moundtain and Profiled mound. Sometimes they create 90 000 ft high mountains and sometimes a mix of 20 km deep crater and mountains. Rougness edit creates lakes in the middle of continents that I don't want, lowering sea creates land on the border of a selection. I still don't know how to fractalize the coast while conserving its general shape. Etc.
So my first post is simple.
If I buy the software, is there a manual that actually explains the functions of Tools and Actions as well as a description what a variation of a parameter does ?
Thanks.
Comments
Or I use File Menu -> 'Save Campaign Cartographer file' and give it a name when the output requester pops up. I delect the items from the map I don't want, then start adding things like naitons, citiees, etc.
It is somewhat complicated and requires photo editing software as well as the WILBUR software from HERE
I've never done this myself, though it IS on my never ending list of things to play around with.
If someone has a cloning machine and would allow us to create a few copies of Joe Slayton, me might be able to do something about that.
~Dogtag