Casting shadows affects grid
I have been experimenting with lighting, and came across something I couldn't find a solution to.
I have added lights to my dungeon, but I want the grid to show up on places where there is no light.
Is there any way to do that?
Also is there a way to get point lighting and also add a bit of ambient lighting so the whole map is still visible?
I have added lights to my dungeon, but I want the grid to show up on places where there is no light.
Is there any way to do that?
Also is there a way to get point lighting and also add a bit of ambient lighting so the whole map is still visible?
Comments
To make the Wall Shadows partially transparent, right-click the Display Speed Settings button and choose "Global Sun". Set the Shadow transparency under "Activate Lighting" to the value you like.
The problem is that I have added "Wall Shadow, Point Light Setup" to every sheet where the objects has to cast shadows and on a sheet named lights is "Wall Shadow, Point Light Finalize".
The lights sheets is below the sheets with the setup, but above the grid sheet.
So I have the following sheets (The sheets with no lighting effects pruned)
- Symbols (Wall Shadow, Point Light Setup)
- Walls (Wall Shadow, Point Light Setup)
- Lights (Wall Shadow, Point Light Finalize)
- Grid
I have added the map itself as an attachment as reference
Another idea is to duplicate all the entities of the WALLS sheet on a new sheet outside light effects.