Missing Bit Maps for Fill Styles
Jay_NOLA
Traveler
I noticed that when I look at the Fill Style properties I'm seeing red Xs for some fill styles.
Dark Stone
noise
Rock
scan lines 30
StoneFloor
Tile
They show this when I look at the path info.
C:\Cc2\stone2.bmp
C:\Cc2\ROCK.bmp
#Bitmaps\Tiles\Transparencies\noise.png
#Bitmaps\Tiles\Transparencies\scan lines 30.png
#stone1.BMP
#TILE.BMP
I think they were supposed to be part of Dungeon Designer 3 but got omitted at some point. I have the CC3 Viewer on my system also and i see .pfimg files scan lines 30 and the noise one in Transparencies folder of that and what I suspect are .pfimg of the others in the DD3 Color folder of it, but CC3 doesn't have them.
I was making some DD3 battle tiles when I noticed the missing Fill Styles.
I figured I'd ask about this on the forums in case anyone knows of a fix.
Dark Stone
noise
Rock
scan lines 30
StoneFloor
Tile
They show this when I look at the path info.
C:\Cc2\stone2.bmp
C:\Cc2\ROCK.bmp
#Bitmaps\Tiles\Transparencies\noise.png
#Bitmaps\Tiles\Transparencies\scan lines 30.png
#stone1.BMP
#TILE.BMP
I think they were supposed to be part of Dungeon Designer 3 but got omitted at some point. I have the CC3 Viewer on my system also and i see .pfimg files scan lines 30 and the noise one in Transparencies folder of that and what I suspect are .pfimg of the others in the DD3 Color folder of it, but CC3 doesn't have them.
I was making some DD3 battle tiles when I noticed the missing Fill Styles.
I figured I'd ask about this on the forums in case anyone knows of a fix.