Old Dog, New Tricks
Hello,
I started out with CC DOS many moons ago, and was heaviest into mapping with CC2Pro. I had upgraded to the first version of CC3 when things fell apart.
I have been away from the CC mapping scene for quite some time.
And with my new game group, I have reinstalled CC3 version 11, and discover new features such as sheets and special effects!
I have just reinstalled last night, so I am in the process of learning new things. Please be patient with me.
New Trick- This might not be possible but if it could be done it would be a great asset to game days, especially being able to link to files and maps...
On game day I use a laptop running RPtool's Maptools to display maps onto a large sceen TV. Maptools has a Fog of War feature to reveal maps as they go.
Is there a way to simulate this in CC3 now?
I have tried this in the past by drawing a large square covering the entire map with a hole in the center of the square and simply move the square as they go. It is rather clumsy though.
What would be fantastic would be to have a separate viewport viewing one particular location I could drag out to the TV and display only the parts of the map I want the players to see, but behind the scenes still do things in CC3. Wishlist?
Any insight or pointers is greatly appreciated.
Thanks!
I started out with CC DOS many moons ago, and was heaviest into mapping with CC2Pro. I had upgraded to the first version of CC3 when things fell apart.
I have been away from the CC mapping scene for quite some time.
And with my new game group, I have reinstalled CC3 version 11, and discover new features such as sheets and special effects!
I have just reinstalled last night, so I am in the process of learning new things. Please be patient with me.
New Trick- This might not be possible but if it could be done it would be a great asset to game days, especially being able to link to files and maps...
On game day I use a laptop running RPtool's Maptools to display maps onto a large sceen TV. Maptools has a Fog of War feature to reveal maps as they go.
Is there a way to simulate this in CC3 now?
I have tried this in the past by drawing a large square covering the entire map with a hole in the center of the square and simply move the square as they go. It is rather clumsy though.
What would be fantastic would be to have a separate viewport viewing one particular location I could drag out to the TV and display only the parts of the map I want the players to see, but behind the scenes still do things in CC3. Wishlist?
Any insight or pointers is greatly appreciated.
Thanks!
Comments
CC3 is wonderful, but it's not really suitable to use directly as a VTT. You're better off exporting your battlemap from CC3 and setting up dynamic lighting in maptool.
Take a look at Wolph42's "bag of tricks" for maptool v1.3b90