Dyson rings
Hello all!
I'm new to ProFantasy, and I have about a million small queries about Fractal Terrains, but until I've conquered more of the basics myself I'm just going to ask the most (literally) pivotal question.
Is it possible to make Dyson Ring worlds using Fractal Terrains?
I've had a look through all the documentation, these forums, the program's projection mappings and so on, and I can't find anything at all.
So I'm guessing there's no direct way to support mapping them.
But is there maybe an 'optimal' way to pull it off? A best-case projection method and world settings that I could use to better emulate a dyson ring?
The main issue I suppose is the distortion of north and south poles, since Dyson ring doesn't technically have them, it's all just "flat"
As a side note, if a plugin to add dyson ring mapping was available in the store I would gladly purchase it!
Many thanks,
Sphelx.
I'm new to ProFantasy, and I have about a million small queries about Fractal Terrains, but until I've conquered more of the basics myself I'm just going to ask the most (literally) pivotal question.
Is it possible to make Dyson Ring worlds using Fractal Terrains?
I've had a look through all the documentation, these forums, the program's projection mappings and so on, and I can't find anything at all.
So I'm guessing there's no direct way to support mapping them.
But is there maybe an 'optimal' way to pull it off? A best-case projection method and world settings that I could use to better emulate a dyson ring?
The main issue I suppose is the distortion of north and south poles, since Dyson ring doesn't technically have them, it's all just "flat"
As a side note, if a plugin to add dyson ring mapping was available in the store I would gladly purchase it!
Many thanks,
Sphelx.
Comments
I don't know of a home computer that could draw that in one go.
So, several thousand exports and number them. Put them up on a web site, you have a Dyson ring or Ring World.
I have a Traveller site with 501 planet maps, so a ring world is another major undertaking.
Sköl,
Sven
However (there's always a however), FT is rather limited in its editing resolution. For a typical earth-orbit radius ringworld, the circumference is roughly 584 million miles. For a resolution of one mile per pixel, that's a map that's about 584 million pixels wide by however tall you'd like it to be. FT has a maximum editing width of about 8190 samples, which works out to about 71 thousand miles per sample (roughly three earth circumferences). As JimP suggests, using a program like FT to generate such an enormous world would require placing thousands of maps side by side to get a usable resolution.
A Dyson Sphere would be an even bigger, no pun intended, challenge.